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Implemented Food Rework & Tweaks

  • Thread starter Thread starter Merlinsclaw
  • Start date Start date
M

Merlinsclaw

Guest
The following is a two-part suggestion. One for food, the second for drugs.
It'd be great to see this in V2 but it could be done in V3.

Suggestion No. 1
Remove all of the Radiobob / Bank Sodas.


This is fairly self-explanatory. Remove all of the Radiobob / Bank Sodas. They don't particularly make sense and don't really fit with the setting of Half Life and seem more like an out of place joke referencing the community as a whole.


Suggestion No. 2
Remove all stat boosts from food.

This, again, is self-explanatory. Remove all stat boosts (ala, +3 agility from pancakes and shit) from food EXCEPT for drugged foods (this will come in another suggestion) and Metropolice Supplements. Generally, I feel like the system takes away from RP. It makes cooking less about actually cooking and more about "Well! I have to eat a pancake so I can craft X or Y" or "Let me drink this Radiobob Soda before I get into a fight here later so I can win at my rolls!"


(Optional) Suggestion No. 3
Up the XP Gain from cooking foods.


Self-Explanatory. Make leveling up your cooking stat extremely easy.
 
Remove all of the Radiobob
Why? It's fun.
I do not see it as a joke, there is lore surrounding it and it fits into the world the admins built. There is even graffiti of it built into the community makers map.
Remove all stat boosts from food.
No. OTA have a stat boost of +50 to guns and strength. If you want to take away stat boosts from food, you need to remove stat boosts from the entire game. It keeps an even playing field.
Stat boosts are the main reason my characters can even craft stuff because I do not want to grind trash bags anymore for 20 hours to level up. It reinforces you should interact with businesses to buy foods.
Otherwise, why buy any other food other than Paste and Breenswater? The boosts make each food unique.

I love your art and work man, especially on purple space server but this suggestion will gut the food system here.
 
Why? It's fun.
I do not see it as a joke, there is lore surrounding it and it fits into the world the admins built. There is even graffiti of it built into the community makers map.
OOC joke that takes you out of the environment. I really really don't give a fuck that admins decided it'd be a funny joke!! smile!! get it?? it's like radio bob from the community!! radio bob does approve!! get it?? It doesn't fit in Half Life.

No. OTA have a stat boost of +50 to guns and strength. If you want to take away stat boosts from food, you need to remove stat boosts from the entire game. It keeps an even playing field.
Stat boosts are the main reason my characters can even craft stuff because I do not want to grind trash bags anymore for 20 hours to level up. It reinforces you should interact with businesses to buy foods.
Otherwise, why buy any other food other than Paste and Breenswater? The boosts make each food unique.

I love your art and work man, especially on purple space server but this suggestion will gut the food system here.
Solution:

Drugs and rebalancing. TBC is basically permanently off now. Guns just need to be rebalanced to do more than 2 damage.
If you actually want to boost your stats, you do drugs.
 
OTA have a stat boost of +50 to guns and strength.
this is not true btw and never has been. they are level 40 in both guns and speed, and nothing else. if they didn't have this, their guns would do next to no damage because they wouldn't have the required level to make the most out of them, which is awfully silly if you think about it, considering OTA's very purpose.
 
OOC joke that takes you out of the environment. I really really don't give a fuck that admins decided it'd be a funny joke!! smile!! get it?? it's like radio bob from the community!! radio bob does approve!! get it?? It doesn't fit in Half Life.
I understand what you are saying, but it's already fit into the lore the admins have built. It's in the map. I mean, what are they going to do just delete all references of it, tell everyone to stop roleplaying that bob soda is a thing, and place a prop over the graffiti? Perhaps in V3 of Willard it would be possible to do this, but not now.

Drugs and rebalancing. TBC is basically permanently off now. Guns just need to be rebalanced to do more than 2 damage.
If you actually want to boost your stats, you do drugs.
Drugs are not as available as food, and the drugs that are available have plenty of downsides that make them not able to be used freely without getting in trouble.
The biggest factor in why removing stats from food is that the entire reason these foods exist is to make each one unique from the other. There is zero reason why Bobby Bluesuit would spend 35 credits on a sandwich if it gave them no benefit, when he could just eat paste.
Each food being unique and having its own boosts feels like its own mini game that I and many others find fun to manage. What do I need to eat in order to craft my toolkit? And how much time will I have to manage my resources before the boost runs out? It's very fun, and the only reason why to use these different foods.
 
this is not true btw and never has been. they are level 40 in both guns and speed, and nothing else. if they didn't have this, their guns would do next to no damage because they wouldn't have the required level to make the most out of them, which is awfully silly if you think about it, considering OTA's very purpose.
Guns and Speed is what I meant then, but my point still stands on them having massive boosts.
 
Guns and Speed is what I meant then, but my point still stands on them having massive boosts.
they're not boosts. it's just the level they start with on char creation and the level they keep.

once again, they could not physically function as a character without those levels because pulse weapons require you to be a certain level in order for them to deal actual damage.

boosts are temporary stats that go away over time. these are permanent, attributed to the fact they're an engineered supersoldier who would obviously have combat expertise or they wouldn't be a soldier in the first place.
 
they're not boosts. it's just the level they start with on char creation and the level they keep.

once again, they could not physically function as a character without those levels because pulse weapons require you to be a certain level in order for them to deal actual damage.

boosts are temporary stats that go away over time. these are permanent, attributed to the fact they're an engineered supersoldier who would obviously have combat expertise or they wouldn't be a soldier in the first place.
Well thats just even more reason why food should have boosts
 
I would like to somewhat expand upon this with the replacement of the Soda Bob stuff with more lore appropriate stuff like with the re-introduction of proper Breen Water. Plenty of people in the community (including myself) could make some nice labels and artwork for multiple flavors and colors.

As for food itself I like all these ideas.
-Food quality. (Tied to the skill level of cooking that impacts how much hunger a meal replenishes.)
-More of a need to eat and drink (tie in HP requirements).
-Possibility of food and drink effecting character appearance? (Flavor text above the character that describes weight? (This character appears malnourished, overweight etc) to promote an active food scene.)

Oh yeah and MORE COOKING OPTIONS!
 
Suggestion No. 1
Remove all of the Radiobob / Bank Sodas.


This is fairly self-explanatory. Remove all of the Radiobob / Bank Sodas. They don't particularly make sense and don't really fit with the setting of Half Life and seem more like an out of place joke referencing the community as a whole.
Yes, and maybe remove the bright colored clothing, ngl clothing update cool. But seeing CCA and Rebs wearing pink/blue suits is weird af.
Suggestion No. 2
Remove all stat boosts from food.

This, again, is self-explanatory. Remove all stat boosts (ala, +3 agility from pancakes and shit) from food EXCEPT for drugged foods (this will come in another suggestion) and Metropolice Supplements. Generally, I feel like the system takes away from RP. It makes cooking less about actually cooking and more about "Well! I have to eat a pancake so I can craft X or Y" or "Let me drink this Radiobob Soda before I get into a fight here later so I can win at my rolls!"
What jak said tbf

Great idea, I love it.
 
The only change to merlins suggestion I would make is to keep Bank Soda, if he got it ICly and made a company I feel like he should keep it.

Edit: I take back what I said ripping off bonk soda from tf2 guys like wtf
 
The only change to merlins suggestion I would make is to keep Bank Soda, if he got it ICly and made a company I feel like he should keep it.
Bro 💀 when I see Bonk soda, all I think of is tf2 its just a rip off of a tf2 item man, and to add to the irony. Someone ripped off Bonk soda, calling it Bank Soda. So it literally made someone make a ripoff of a ripoff.
 
Bro 💀 when I see Bonk soda, all I think of is tf2 its just a rip off of a tf2 item man, and to add to the irony. Someone ripped off Bonk soda, calling it Bank Soda. So it literally made someone make a ripoff of a ripoff.
Nvm you right fuck him get out of here bank soda. Approve Shy Brews though
 
Here's my thinking fellas.

As stated, I would love for this to happen in V2 but I wouldn't mind waiting for V3 for it to happen.

I believe TBC is off forever and a rebalance in guns would remove any need to eat a pancake before going into combat.

Furthermore, as to what @JakaSmith said, these things can be rebalanced. Food can be at cheaper prices, XP for leveling up in crafting & smuggling can be lowered, but most important; drugs can be become much more accessible. It makes much more sense for drugs to actually give you stat boosts. If they are easy to come by (but have some drawbacks), you'll get more use out of it.
 
Furthermore, as to what @@JakaSmith said, these things can be rebalanced. Food can be at cheaper prices, XP for leveling up in crafting & smuggling can be lowered, but most important; drugs can be become much more accessible. It makes much more sense for drugs to actually give you stat boosts. If they are easy to come by (but have some drawbacks), you'll get more use out of it.
It already takes a lot of time to gather ingredients, spend money on them, then finally gather the tools to make these food items. It's a lot of work, so removing the skill boost for them would remove any purpose of crafting these exquisite items.
Why the fuck would I spend time making a cheesecake and leveling up my cooking if all it does is fill my hunger bar?
Pancakes and foods hardly give enough buffs to effect guns, so you are overblowing that.
Gaining XP has been made harder than ever, with 90% of the trash bags being removed causing the volume of items to break down for XP being decreased tenfold. Stat boosts have helped offset this lack of way to gain crafting XP.
This idea to remove stat boots from food is detrimental to server health
 
Why the fuck would I spend time making a cheesecake and leveling up my cooking if all it does is fill my hunger bar?
Because your character wants to stay healthy and fed, and maybe not eat disgusting paste for their entire life?
 
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