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Accepted Local Dispatch Broadcasting

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Astro

Radio Bob Approved
Joined
Nov 15, 2021
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549
A simple QOL update to allow Dispatch to broadcast to specific zones or just locally. I don't want to be broadcasting to the entire server about something that would only affect a small part of the map.

Like, I'm not trying to state to the entire server about something that would only affect a small portion. It would help prevent confusion amongst the players most importantly.
 
This was suggested literal years ago, I have no idea what happened to it, I'm guessing it was buried and forgotten under the hundreds of other suggestions.
 
I wonder if a command close to something akin to an area command could be made.

this can be linked to a new type of area edit, allowing broadcasting area's to be made on a given map, Take victory street for example. An area edit is placed along the street to name it, from one end to the other and to the height of the skybox. A broadcast area would be the same thing, working on a different scale and invisible to the users, but accessible to those who can use a broadcasting device or microphone whilst inside that area.

Not sure how feasible this is with our current plugins, but worth thinking about.
 
I wonder if a command close to something akin to an area command could be made.

this can be linked to a new type of area edit, allowing broadcasting area's to be made on a given map, Take victory street for example. An area edit is placed along the street to name it, from one end to the other and to the height of the skybox. A broadcast area would be the same thing, working on a different scale and invisible to the users, but accessible to those who can use a broadcasting device or microphone whilst inside that area.

Not sure how feasible this is with our current plugins, but worth thinking about.
Simply make it light /event local but for Dispatch
 
Simply make it light /event local but for Dispatch
Aye this can do it, but a local broadcast works in a radius from the point of origin, so to encompas the slums as an example, you need to be at its mid point. If the radius goes beyond the slums, those outside will be able to hear it.
 
/event slums/triumph/victory/any place (insert text here)
This is where the area edit tool could help out. If the broadcast can be tied in with a given area, this will allow that area only to hear said broadcast.
 
I'm not gonna deny this, as it seems valid. However, I will point out that it would be quite a lot of work for something that is basically a quality of life change. Besides, its kinda immersive for civvies in the main city to hear dispatch announcements about stuff going on in the slums; more immersive IMHO.
 
Can be done but not sure if to accept or not given that Dispatch seems to not mind broadcasting globally to the whole City about 1 occurrence in one place. Dispatch literally echos out through the whole City.
 
Can be done but not sure if to accept or not given that Dispatch seems to not mind broadcasting globally to the whole City about 1 occurrence in one place. Dispatch literally echos out through the whole City.
Perhaps, just find it a bit annoying that if I want to use something like “Access is not permitted” or “converge sector one” voicelines, it has to scream throughout the city rather than remain confined in a place like the sewers.

Even then, it’s something that could be utilized for future iterations of the gamemode, different maps or short stories.
 
Dispatch is a benevolent and smart artificial system that would know when to remotely or globally broadcast something. Seeing that our Dispatch players are more or less capable of doing the same....
Why not?

Accepted.
 
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