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Implemented Make alcohol (and possibly other goods) a bit more expensive from smugglers than businesses in the city

𝔄𝔪𝔟𝔢𝔯𝔮

Radio Bob Approved
Joined
Oct 27, 2020
Messages
672
City produces more things, therefore their prices to order from the pickup terminal should be lower than the smugglers, whom struggle to get these things through and down there and stored without damage to them, they should be treated more like gems. Dont overdo it though that people will favor city over rebelrp and destroy it even more, just raise it enough to balance it.
 
Is this not already the case?

From my understanding, the chips were slightly more expensive when compared to credits on similar items? Like adhesive costing 10 credits in a store, but only around 12-16 chips in the smuggler?
 
People already complain about pricing with the BLack market Dealer - don't make it worse.
 
Is this not already the case?

From my understanding, the chips were slightly more expensive when compared to credits on similar items? Like adhesive costing 10 credits in a store, but only around 12-16 chips in the smuggler?
Adhesive costs like 12 from stores and 10 from smuggler tho
 
I used to get complaints early on that it was cheaper to smuggle alcohol than it was to buy it from a store.

Honestly thought this was sorted... Who knows.
 
I used to get complaints early on that it was cheaper to smuggle alcohol than it was to buy it from a store.

Honestly thought this was sorted... Who knows.
any normal alcohol from city is 25 so sold at 30, all of normal alcohol is 20 chips and there is no raise.
 
I Will look into it after doing all the recipe changes (Which is finally getting somewhere now)
 
And the majority of bottlestreet is the whole of rebelrp which is the other 90% of use for buying alcohol and they have a lot of chips for use. Obviously.
The growth is due organized sales to smugglers and event characters while also having reliable logistic chains.

Buying a vodka bottle stings much more to a solo scavenger. No need to make it worse for him.

Either way, it is not that expensive to make alcohol, especially within the black market where some of these have even been stolen and sold off cheap for quick cash.
 
Food, alcohol and raw materials like metal should be cheaper at the smuggler than from the combine, because those are things that the rebels produce themselves easily and smuggle *in*


Tools, industrial resources like plastic and adhesive, and everything that the combine would produce cheaper because they have access to drafted labour and large factories should be more expensive at the smuggler's

After all, to buy a litre of glue from the rebels costs you at least as much as it cost the rebels to make it, in labour and opportunity cost and risk premium etc.

To buy a litre of glue from your contact in the CWU takes a single bribe to convince him to lose it
 
Food, alcohol and raw materials like metal should be cheaper at the smuggler than from the combine, because those are things that the rebels produce themselves easily and smuggle *in*


Tools, industrial resources like plastic and adhesive, and everything that the combine would produce cheaper because they have access to drafted labour and large factories should be more expensive at the smuggler's

After all, to buy a litre of glue from the rebels costs you at least as much as it cost the rebels to make it, in labour and opportunity cost and risk premium etc.

To buy a litre of glue from your contact in the CWU takes a single bribe to convince him to lose it
this, this is what i mean @Robert
 
Food, alcohol and raw materials like metal should be cheaper at the smuggler than from the combine, because those are things that the rebels produce themselves easily and smuggle *in*


Tools, industrial resources like plastic and adhesive, and everything that the combine would produce cheaper because they have access to drafted labour and large factories should be more expensive at the smuggler's

After all, to buy a litre of glue from the rebels costs you at least as much as it cost the rebels to make it, in labour and opportunity cost and risk premium etc.

To buy a litre of glue from your contact in the CWU takes a single bribe to convince him to lose it
Accepted with this suggestion vs the original that was proposed above.
 
Moving to implemented with the upcoming crafting update
 
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