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SignUp Now!Reject bodygroups, return to FollowBone() and AddEffects(EF_BONEMERGE)IMO they should be put in the same body group as the bandana
I have no clue, haven't played on impulse in months. Think it's gone now.Doesn't Impulse have something of that sort?
Bruh if we had wearable armor scripts using jmod that'd be based afI have no clue, haven't played on impulse in months. Think it's gone now.
I know jmod uses it for armor, where bullets actually impact the armor instead of damage effecting a general "armor value"
1: Fuck noBruh if we had wearable armor scripts using jmod that'd be based af
Which one is it!?1: Fuck no
2: please add this.
tbh it's kinda pointless tho, why have a helmet that actually protects your head when all damage is the same no matter where it hits?Bruh if we had wearable armor scripts using jmod that'd be based af
Wdym lol that mod stops/weakens bullets so long as they hit the protected area?tbh it's kinda pointless tho, why have a helmet that actually protects your head when all damage is the same no matter where it hits?