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Overwatch loot drops on death.

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There's also the case of the biolocking of said weapons which, again, needs a Vortigaunt to unlock. Whether we still do this or not will also factor into that.

IMO; killing an Overwatch soldier, let alone a full squad, far let alone two full waves of them, should be awarding to the player. OTA lose nothing but pride and a wound to their ego when they lose, anyway. So what would it matter?

If this happens, then Vortigaunts should have their AoE damage nerfed. I don't mind a very heavy impacting Vortbeam of doom, but the death star ground-destroyer needs to trim.

Then and only then will you get a what I would consider a balanced state of affairs on the server in regards to S2K and the 'Revengeance' rules I'm planning to implement which helps to ensure flexible and mobile movement in S2K.

This is an interesting thread, please keep going.
 
Users have clarified the above misinformation:
Vortbeam AOE is currently BUGGED and BROKEN.
 
If resistance members drop their loot and cp's drop their loot there's no reason the OTA don't drop their loot too. I understand they have a lot of valuable stuff but they have such a high win rate that their full loot should be a reward for a successful kill. There is no reasonable argument against it imo.
 
Going to be the bringer of bad news as usual and say: Sorry, but not sorry. After review from the Balance team we have decided to leave loot in the hands of GMs and instead have opted to go the route of bringing in an universal loot system instead which won't be implemented right away as it will take time given how busy everyone is- but to be blunt, OTA won't drop their gear at any point and instead all the gear given would be from a GM who will give loot based on a loot chart for them to follow along with some other regulations.

Some may be okay with this, others happy and others not happy at all. Overall, not here to please everyone but are here to make sure things don't go crazy and to stop OTA from becoming farming simulators. Since we have done this in the past and some players really did try farming OTA for the sake of gear and reason we prefer not to do that is that it just boosts the rate at which shotcops or checkpoints being blown up happen because someone just wants OTA to come down on them already for some AR2s in their inventory.

Its a very sad mentality that some unfortunately have which puts us off.

Overall changes will be implemented, just will take time and not as per written here but instead done differently as cant be arsed to do dev work for this when our plates are full. The reason Dev suggestions are on hold is because we got 80+ different tasks to be worked on at this time. Far too much to add anything else ontop.

So this suggestion is:
DENIED... BUT ALSO NOT REALLY???
 
Denying this suggestion denial on the basis that there's too much Combine riding in this discussion.
Discussion re-opened. Certain users have been removed and warned, continue.
 
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