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Radio Bob Approved
- Joined
- Aug 11, 2021
- Messages
- 277
- Thread Author
- #1
I spoke about this a while ago on Discord.
The HL2 animations for OTA only accomodate for the pulse rifle and not the SMG. This means it looks like the soldier's hand is being impaled by the grip (see below):

I was saddened. Though it isn't terribly noticeable, once you do notice it, it's difficult to look past and it looks super weird.
This was a problem I believed was unfixable, or at least, something that would require too much effort for such little yield.
UNTIL...
I replayed Entropy Zero 2, and I saw THIS:


This animation has already been created, and used in Entropy Zero: 2!
We must have this fixed animation for our poor, disaffected, under-appreciated SMG OTA!
Is there a way we can take this animation and include it into the new content?
The HL2 animations for OTA only accomodate for the pulse rifle and not the SMG. This means it looks like the soldier's hand is being impaled by the grip (see below):

I was saddened. Though it isn't terribly noticeable, once you do notice it, it's difficult to look past and it looks super weird.
This was a problem I believed was unfixable, or at least, something that would require too much effort for such little yield.
UNTIL...
I replayed Entropy Zero 2, and I saw THIS:


This animation has already been created, and used in Entropy Zero: 2!
We must have this fixed animation for our poor, disaffected, under-appreciated SMG OTA!
Is there a way we can take this animation and include it into the new content?
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