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Put the gasmask in "glasses" bodygroup

Sync

Minge Lead
Joined
Nov 9, 2019
Messages
169
Please put the gasmask in the "glasses" bodygroup inside the QC file, which inside the citizen model mdl.

Example how to do it:
1646435497351.png

Result:
1646436437043.png
1646436495590.png
1646436768748.png
 
Have to admit, there was a tinge of disappointment when I couldn't combo my armoured helmet and mask, wound up giving the helmet away in the end.
 
This is added to the backlog of things. Since we only really have one developer at the moment who actually codes stuff, which is Aspect, I'm not sure this will get done quickly, as little work as it may take.
 
+support
I want to be able to wear the full drip
 
++SUPPORT
As someone who has a char who needs glasses and goes to sewers. I love this idea.
 
This is added to the backlog of things. Since we only really have one developer at the moment who actually codes stuff, which is Aspect, I'm not sure this will get done quickly, as little work as it may take.
I can do it for you guys
 
Gas masks and beanies! Gas masks and beanies! gas masks and beanies!
+Support :approve:
 
I can't argue against this. When civvies can wear a gasmask and can't wear a helmet ontop of that, or a hat, it's just painful.

But this is an accepted suggestion. Cheers.
 
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