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Rabbithunter - Lack of accountability & incompetence (Monika and her stain on Willard Networks)

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What I got out of most of this was-

Event Team: "Do what ever you wish."
MOP: *Does something*
Event Team: "Oh, except that.
MOP: *Does something*
Event Team: "Oop, not that either."
MOP: *Does event related something*
Event Team: "Not what I wanted you to do."
MOP: *Stops doing things*
Event Team: "What the fuck is wrong with you!?"
Chooses to make a nuclear reactor for some reason = You have combine something something anti matter generators

Choose to make teleportation experiments = I'd accept it if it meant pking all of you as a result of a failed experiment. Plus doesn't make sense considering the REBELS are the ones that define the teleportation shit in hl2

Tasers.... Why? Cops expect you to listen already and if not either get shot or beat and then shot afterwards.

Its like your head is in some other guys asshole because you dont listen to how silly some of this shit is. Worst yet even if it is accepted it'll be done behind closed doors
 
Chooses to make a nuclear reactor for some reason = You have combine something something anti matter generators

Choose to make teleportation experiments = I'd accept it if it meant pking all of you as a result of a failed experiment. Plus doesn't make sense considering the REBELS are the ones that define the teleportation shit in hl2

Tasers.... Why? Cops expect you to listen already and if not either get shot or beat and then shot afterwards.

Its like your head is in some other guys asshole because you dont listen to how silly some of this shit is. Worst yet even if it is accepted it'll be done behind closed doors
Like half of your experiments wont be implemented due to it being a poor idea or just flat out useless
 
Like half of your experiments wont be implemented due to it being a poor idea or just flat out useless
Alright. Now instead propose some ideas you think are good and would actually pass. Its very easy to call things stupid and say no, it's a little harder to give actual constructive criticism. Otherwise, all you've done is prove our point that everyone can just say no then contribute zero brain power to the actual criticism.
 
Alright. Now instead propose some ideas you think are good and would actually pass. Its very easy to call things stupid and say no, it's a little harder to give actual constructive criticism. Otherwise, all you've done is prove our point that everyone can just say no then contribute zero brain power to the actual criticism.
Actually doing the soda idea and not abandoning it out the gate

Work on finding ways to ICly keep food for longer, preservatives and such

Maybe trying to make better combine batteries for the Combine Fabricators

Thinking of new ways to deal with the growing i24 concerns

making paste more nutritious to increase workflow of citizens, or sum

idk here’s some suggestions go wild
 
Alright. Now instead propose some ideas you think are good and would actually pass. Its very easy to call things stupid and say no, it's a little harder to give actual constructive criticism. Otherwise, all you've done is prove our point that everyone can just say no then contribute zero brain power to the actual criticism.
Heres a few of my ones :

Growth accelerants for plants so they grow quicker

New steroids for CPs , very expensive but the MoP would have a source of income and slight respect from the MCP faction.

New building adhesives that work like foam for the CWU.

Better cars / engine types for the CWU so they could make their own expos / travel better distances.
(This one makes less sense)

Hey retarded idea. Make new weapon attachments for the CPs and VET in secret. 🤣

Better methods for material / ore refinement.
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If yall have missing knowledge of something from base scripts just experiment and put it down but from the sounds of it yall wanna make a hydrogen bomb for the fun of it as if it'll get accepted.

You don't need ideas that will change willard fully but you can have ones that could affect the city 24 world map slightly. Hey yall made new fertilizer that aggressively increases food growth? Cool products are slightly cheaper on the bartering menu or keep it to yourself and grow your own business in secret. What kinda roleplay this could make? Overgrowth. Possible expos about dealing with it. I wish I could see all these DMs about these EVIL ETs cucking our poor poor faction but from the side it just looks like the MoP are not smart enough.

just gotta plan shit out more even if its not fireworks in the sky....
 
Actually doing the soda idea and not abandoning it out the gate

Work on finding ways to ICly keep food for longer, preservatives and such

Maybe trying to make better combine batteries for the Combine Fabricators

Thinking of new ways to deal with the growing i24 concerns

making paste more nutritious to increase workflow of citizens, or sum

idk here’s some suggestions go wild

Some of these, like the i24 thing are happening but behind the scenes sorta when we aren't getting logistically tied up in relying on other factions to produce things. Not blaming them but its why you haven't see a ton on that.

Some of the others I suspect, honestly, would get waysided as being "unnecessary" such as the paste point because it's intentionally that way for population control reasons. Some other ideas are legitimately good but require the devs to want to follow through with either creating items or changing values for us. Doable but not guaranteed in the slightest, especially recently. Otherwise, I absolutely accept them as decent ideas that don't require us being "Evil".

Heres a few of my ones :

Growth accelerants for plants so they grow quicker

New steroids for CPs , very expensive but the MoP would have a source of income and slight respect from the MCP faction.

New building adhesives that work like foam for the CWU.

Better cars / engine types for the CWU so they could make their own expos / travel better distances.
(This one makes less sense)

Hey retarded idea. Make new weapon attachments for the CPs and VET in secret. 🤣

Better methods for material / ore refinement.
__________________________________________________________________
If yall have missing knowledge of something from base scripts just experiment and put it down but from the sounds of it yall wanna make a hydrogen bomb for the fun of it as if it'll get accepted.

You don't need ideas that will change willard fully but you can have ones that could affect the city 24 world map slightly. Hey yall made new fertilizer that aggressively increases food growth? Cool products are slightly cheaper on the bartering menu or keep it to yourself and grow your own business in secret. What kinda roleplay this could make? Overgrowth. Possible expos about dealing with it. I wish I could see all these DMs about these EVIL ETs cucking our poor poor faction but from the side it just looks like the MoP are not smart enough.

just gotta plan shit out more even if its not fireworks in the sky....

I'll tell you from experience that making things for the CPs is hard to get approval for because a lot of people dislike it for "Balance" reasons. A lot of gear and such becomes difficult to get past a bar. Tried that with night vision and a shield for example.

Better cars sounds nice and id like to do it if we didn't need to have the CWU basically be hand and hand to do it. Not that they don't like to help us but they're busy too and we become annoying and low priority to them as a result.

Plant stuff is a good idea if we can get the dev support but that isn't assured.

These are just our realistic views... Also it's been directly admitted we've had administrative bias against us to hold us back, not even a question at this point.
 
As a former member of the Ministry of Progress, and a dean of Research... I first joined the faction to inactive administration, a gutted and bloated team that was literally only held up because of Fredeuka (Rat King's) presence. He was carrying the faction for the majority of my Junior Researcher ship, and when Fredeuka got burned out from it all, (He left us a great gift in the form of the infestation handbook, which is what every single ET, CWU, MOP, references off now) [Thank you Fredeuka!]. Someone known as 'Dog' was chosen as his replacement, who was fairly inactive and not really invested in the faction at time.

So, he gave me responsibility, created a bloat role called 'lead researcher', and gave me authority over the faction.

What did I do with this authority?

Well, at first, I did absolutely nothing! I went to rabithunter for everything I wanted to do with the MOP and relied on a very few select GMs to try and create my own science RP with little niche projects that no one cared about and had no impact.

The thing is with MOP research projects is that you should do them if you have fun doing them. There's no point doing something for the 'narrative' if you don't enjoy it. I remember Quarter hosting this extremely long event plotline with the Broodmother (Some gigantic chumtoad, progenitor of chumtoads), which I frankly found strange but I rolled along with it. Leading to this grandeur teleportation project which, as is usual, lead absolutely no where and I wasted a lot of time on it. Even if it was mildly enjoyable seeing it created and finished and other people acknowledge my work for it.

Anyways, the relevancy to Rabithunter? Ironically, the MOP and CMRU were two seperate factions at the time.

I feel like if I didn't come and join the MOP, they would still be seperate, and the MOP would be-- well, it wouldn't even exist.

Rabithunter has always tried to involve himself in enabling research RP for the players, to varying degrees of success nevertheless.

The actual splitting of the CMRU and the merging of the research department into the MOP came during Terminal-7, which was by far the most stressed I've ever been on my previous character 'Marcus Oswald'. We even had Robert make an appearence in the MOP and single handedly spend hours himself grinding raw resources for us to use for our projects. Rabithunter served as the-- what was it, It was the 'adjudicator' or something similar, for the Ministry of Progress. It was through them that we talked to the MCP about these 'large scale projects' regarding all kinds of shit back then, Crystals, some panthereye den in the outlands, etcetera, etcetera.

I saw the way the winds were blowing, and I did reach out to Reece and Zeropants, who were both former members of the BRI (The legendary progenitor to the MOP and the peak of research RP). For their input on how to actually engage people in these projects that we did. The problem with the MOP is that everyone wanted to do cool shit. Myself included, shit regarding to zero point energy, dark matter, what not. That didn't work. That didn't make sense lore-wise for some researchers in timbucktwo to be pioneering humanities biggest technological advancement since Dimensional Portals (As seen in Black Mesa). So, I tried to lower the scale of my projects, something very simple and open that had practical and mechanical applications.

I inserted my character into the political scene, and with a few talks, we successfully stole a warehouse from the Civil Worker's Union to make our own hydroponic farm! (Plant farms) in which we grinded so hard a new set of rules were made to limit it. Single handedly solved the food crisis in Terminal-7.

After I wrote this entire yap document, it's more so about the MOP than rabithunter which is lols.

The Ministry of Progress should be an event faction as it is now. The event team we have doesn't have the manpower nor will to support it unlike Echo One, which has a much more recepetive environment to that kind of roleplay and a much larger playerbase of Researchers to cater to, hence all those research sites you see on the World Map.

I tried as a Dean, I wasn't the best, but I made my changes and made the deans before me proud, (God bless Fredeuka.)

Research should be independent faction ventures within the CMU or CWU.

Research is not viable within the server climate for a faction revolving around it, in my opinion.

The only use the MOP had for me is providing me leagues of experience in OOC management, which I use to my advantage in Civil Protection.
 
Actually doing the soda idea and not abandoning it out the gate

Work on finding ways to ICly keep food for longer, preservatives and such

Maybe trying to make better combine batteries for the Combine Fabricators

Thinking of new ways to deal with the growing i24 concerns

making paste more nutritious to increase workflow of citizens, or sum

idk here’s some suggestions go wild
Improving the paste would not go through. Longer lasting batteries is promising. Development wise that would just be a tweak to a value and maybe a slight model adjustment for implementation?

Optimized Battery or Enhanced Battery.
 
i don't have skin in the game anymore since i haven't really touched willard in almost but a year but i'll give my 2 cents and basically just speak more about my rather unpleasant experiences when doing loyalist roleplay regarding rabithunter and mop. i don't know what's happening right now but from the look of things it doesn't seem to have changed much

@The Master mentioned it briefly but mop has been consistently been used as a tool for rabithunter's characters to have unfair privilege above others. any form of roleplay with the mop has been so unnecessarily grating and painful, especially when you want to do something that goes beyond scripted events that always end up favoring mop.

for example, when i deliberately caused infighting in the loyalist party on the c8 map, i targeted mop because of previous ic biases and interests as well as an ooc wish to actually create fun stuff. i gave rabit a lot of chances to do something interesting, i left a lot of openings, etc, but all of it just amounted to them doing absolutely nothing icly to add to roleplay and instead deciding to handle it all ooc. when @The Master and i brought it up in an et meeting, we got met with "well tough shit that you fought the mop and discredited them, they're an admin faction and they're staying". when we agreed to that but wanted to reform the mop, we were basically tricked into letting mop do the same thing they did in previous maps on t7
 
Greetings to Everyone

Hey @The Master first of all, I would like to thank you for putting all evidence forward. Most of the evidence you put forward was already discussed in various different complaint threads / discord threads. Regardless we thank you, for summarizing everything.

We acknowledge this report and what has been provided, and the simple outcome of this report is that Rabithunter has resigned their position as the MOP FL willingly. We will take the further action of ensuring that the character of Monika Nemethova being banned to restrict further usage - entirely.​
 
Though we appreciate those who provided statements and whatever evidence pushed forward, we still do not condone the unnecessary hate comments and swaying of the topic. Someone has already been permanently banned for it, and we won't hesitate to nuke others who act like this.

Stick to calm discussions and civil discourse, or you'll end up in the same boat of the person you're reporting. Someone being accused of something doesn't mean you're free to say or do whatever you want.
 
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