- Joined
- Oct 26, 2021
- Messages
- 308
- Thread Author
- #1
Well hello there,
It's time to collect the community's view on the new ration system that has been on trial for 2 weeks now.
Previous System
The previous system was simply a ration dispenser, everyone could collect their ration once every 2.5 hours. Rations were only closed when IC elements called for it, this caused people with low SC to also get rations.
Current System
The current system gives a choice, do you stay loyal to the Union and keep a hearty meal every day? or do you scrounge the slums for edible leeches?
The system focuses on loyalty, putting a Social-Credit check on the entrance to the rations. This causes both more RP with your fellow ration line citizen and enforces the dystopian feeling more. Rations ranged from 80 SC to 200 SC and maybe even Tier 4 only when the rebels are especially naughty.
We've also noticed that the CWU started giving out food after work-shifts, showing that work does reward. Giving people more food for a honest days work in the warehouse.
Stores are also more active, stores that sell food see an influx in people ordering to keep that hunger bar down.
The Future
The future of the system, if the community agrees. Will be to keep this in-place and automate it through code. Every 2.5 hours the rations will open with the iconic announcement and shut 15 minutes later to the demise who-ever is still in line.
Social-Credits will be taken into account more. Being given a priority line and more cycles a day.
An example of the possibible future cycle: 80 SC > 100 SC > 125 SC > 160 SC > 200 SC > Tier 4
Higher SC or Tier is more rations.
Your Opinion
In the end we do care about your opinion, so we are putting it to a vote.
Vote with
if you feel that the current system is fine and we can build of it.
Vote with
if you feel that the current system isn't ideal and wish to revert to the previous one.
We'll be allowing discussion in the thread comments aslong as it stays civil.
Thanks and have fun!
It's time to collect the community's view on the new ration system that has been on trial for 2 weeks now.
Previous System
The previous system was simply a ration dispenser, everyone could collect their ration once every 2.5 hours. Rations were only closed when IC elements called for it, this caused people with low SC to also get rations.
Current System
The current system gives a choice, do you stay loyal to the Union and keep a hearty meal every day? or do you scrounge the slums for edible leeches?
The system focuses on loyalty, putting a Social-Credit check on the entrance to the rations. This causes both more RP with your fellow ration line citizen and enforces the dystopian feeling more. Rations ranged from 80 SC to 200 SC and maybe even Tier 4 only when the rebels are especially naughty.
We've also noticed that the CWU started giving out food after work-shifts, showing that work does reward. Giving people more food for a honest days work in the warehouse.
Stores are also more active, stores that sell food see an influx in people ordering to keep that hunger bar down.
The Future
The future of the system, if the community agrees. Will be to keep this in-place and automate it through code. Every 2.5 hours the rations will open with the iconic announcement and shut 15 minutes later to the demise who-ever is still in line.
Social-Credits will be taken into account more. Being given a priority line and more cycles a day.
An example of the possibible future cycle: 80 SC > 100 SC > 125 SC > 160 SC > 200 SC > Tier 4
Higher SC or Tier is more rations.
Your Opinion
In the end we do care about your opinion, so we are putting it to a vote.
Vote with
Vote with
We'll be allowing discussion in the thread comments aslong as it stays civil.
Thanks and have fun!