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Implemented Remove not finding anything from trash bags

albertossic

Radio Bob Approved
Joined
Oct 6, 2021
Messages
260
Motivated by frustration after 6 empty trash bags in a row

A lot of the trash items already give nothing except one plastic - digging through a bunch of trash bags to find nothing except an old juice bottle is a dud already, what exactly could a trash bag be filled with that's worth less to constitute 'failing to find anything'

Just make it so people always find something, but (as is already the case pretty sure) weighed towards plastic trash

Also, if you *really* want to overhaul it, make the quality of stuff dependent on (and training) the Smuggling skill
 
Hiya.

I'll look into your suggestion while at the same time look into providing active alternatives than the pesky trash bags. Maybe the devs can lend me us all a little hand with that in the future. I'll keep you posted because I think your suggestion is pretty sound.
 
Motivated by frustration after 6 empty trash bags in a row

A lot of the trash items already give nothing except one plastic - digging through a bunch of trash bags to find nothing except an old juice bottle is a dud already, what exactly could a trash bag be filled with that's worth less to constitute 'failing to find anything'

Just make it so people always find something, but (as is already the case pretty sure) weighed towards plastic trash

Also, if you *really* want to overhaul it, make the quality of stuff dependent on (and training) the Smuggling skill
fr they've clearly been heavily nerfed :/
 
I can confirm there's ideas coming into play within the draft phase and that plans are being drawn to alleviate the stress that these bags cause. Haven't got much more than that I'm afraid but it's a good start.
 
This is a known issue that I constantly hammer into in staff meetings and talks with developers.

Since the system of crafting depends on the feedback loop of stores, smuggling, and trash (which are all defunct), crafting has also suffered as well. Once we make a proper way to get raw materials by fixing these systems, crafting in general will be properly fixed.

Till then ive supplemented it with events and such. Thats the best I can give as an answer because development takes time.
 
I suggest you should increase trash loot like empty cups, bottles, jars etcs. instead of finding nothing and the rest can stay as it had been like before. It would be interesting if it levels your smuggling skill level as well.. so you get experience while looting. Maybe add more
 
Hey mate.

Loot spawns from trash bags currently scale based on the number of players online. This is so a single person can not hoard all trash spawns during dead hours. This is an intended mechanic, but may sometimes feel frustrating, and I understand that. I have ideas in mind, and I will bring this up with staff soon. Cheers
 
Hey mate.

Loot spawns from trash bags currently scale based on the number of players online. This is so a single person can not hoard all trash spawns during dead hours. This is an intended mechanic, but may sometimes feel frustrating, and I understand that. I have ideas in mind, and I will bring this up with staff soon. Cheers
Understandable, have a nice
 
Also I keep searching trashbags while perfectly still and get the 'you can't search while moving!' comment.

This is more of a bug but I'm not sure if I'm fucking anything up
 
This is a known issue that I constantly hammer into in staff meetings and talks with developers.

Since the system of crafting depends on the feedback loop of stores, smuggling, and trash (which are all defunct), crafting has also suffered as well. Once we make a proper way to get raw materials by fixing these systems, crafting in general will be properly fixed.

Till then ive supplemented it with events and such. Thats the best I can give as an answer because development takes time.
the events are appreciated.
 
could make trash dispensers that act similar to ration ones so everyone has a chance at getting raw stuff
 
Also I keep searching trashbags while perfectly still and get the 'you can't search while moving!' comment.

This is more of a bug but I'm not sure if I'm fucking anything up
You have to directly stop on the trash bags and then crouch & search. If you were in motion in any way while attempting to search it at the same time and then crouching afterward, it'll say the exact same thing. To fix that you just stand back up, move an inch, and crouch again so that it registers itself properly.
 
This was essentially implemented. Just note that below 10 players you will never find anything
 
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