- Joined
- Oct 28, 2018
- Messages
- 236
- Thread Author
- #1
The man approaches the terminal, he has work to do.
He opens the menu and looks over his options. Housing? No. He's here for work.
*click*
His SC is shown on the screen, along with every business operating in the district. Those which have an SC requirement above his measly 100SC are greyed out, as are those currently not operating. For those he can work in, the number of people currently working in them is also shown. "Let's try get a nice one" he says to himself. He clicks on a store with a lot of people currently working. "LOW SC AND RATION PAYMENT DUE TO HIGH NUMBER OF WORKERS". He sighs to himself and selects a more quiet one, Indigent 1. On the screen the brief flashes, this shows his temporary ID number and instructions from the store manager on what is expected of him. He clicks next and a final page appears. This page reminds him that he is required to arrive at the store within 5 minutes, that theft is illegal and that EVERYTHING is recorded. He clicks "I Acknowledge" and starts to head to INDINGENT 1.
He arrives at the store, the door is unlocked, as most doors in the city are. After all, no one has nothing to hide. Of course, the store manager is more equal then others, his office is locked. That's where the bulk of the stock is after all.
He walks behind the counter. Behind him is worker storage. If he inserts his Temp ID, it will unlock and he has access to the stock that the Store manager has placed within it.
On the counter is the Payment machine, if someone puts their CID upon it they can pay the store the amount they input. All he can do is see what people have payed. At no point does he ever handle money. He's a machine. He confirms the payment, walks over to the storage unit, inputs his CID, takes the item and hands it over to the customer.
30 minutes have passed (OOC), but he hasn't noticed yet. He walks over to the storage to collect stock and just as he inputs his Temp ID, the storage unit flashes red. "INVALID ID". Looks like it's quitting time. As he walks out another worker walks in behind the counter. "Good timing" he thinks to himself as he approaches the terminal to confirm his rewards.
5 SC and 25 Credits. All in a good days work.
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This is an example of how the new store system would work for the citizen. I will now go over piece by piece my suggestion for the new store system.
NEW SCRIPTS REQUIRED / UPDATED
-TERMINAL
-STORE PAYMENT REGISTER
-WORKER STORAGE
-STORE MANGER PDA
-TERMINAL (ADDITION TO CURRENT TERMINAL)
Requires a new menu. This menu will, as described in the above story, contain the users SC at the top of the screen, followed by a series of boxes representing every store. These will be colour coded. Green is available, Orange means it already has a lot of people working in it (reduced rewards). Grey means the store has an SC requirement the player has not met and Grey means the store currently has no store manager and is empty. Upon clicking a store (either Green or Orange) they are given a temporary ID (Four Digits) which is their password for another new script. It also shows a message from the store owner. Upon clicking I accept the citizen will have 5 minutes to get to their workplace.
(An alternative to selecting the store they work for is to have it so that it's the same as the apartment system)
-STORE PAYMENT REGISTER
This is a simple device, it works as a place able POS Terminal. Anyone with a temp ID can read the transactions when interacting with it. Citizens can interact to pay an amount of their own selection. All money put onto the REGISTER will be sent to the store managers account.
-WORKER STORAGE
A cabinet that can be unlocked with a temp ID (The four Digits)
-STORE MANAGER PDA
Can be used to check who has accessed stores / Worked at the store, check transactions and hire Co-Managers (Co-Managers do not get PDA's)
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Changes for Store Managers (Previous Store Owners)
Their business is still theirs, however now they now work directly within the CWU, meaning they have more political sway. Need communication with CWU leads to develop this further.
They can still hire "Traditional Employees" but these will be classed as Co-Mangers
Now as CWU workers they have their own PDA's
Changes for CP's
CP's now have to actually check if people are working. This should be done during their patrols. They can do this because all information regarding temporary employment should be recorded within their PDA's. They also have to insure nothing is stolen by these temporary workers through random checks.
Changes for Citizens
Now they can create their own workshift and find a place of employment (if only temporarily). This will allow for much more flexible RP
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
This is a living suggestion, meaning I'll be editing things for clarification as people ask questions
He opens the menu and looks over his options. Housing? No. He's here for work.
*click*
His SC is shown on the screen, along with every business operating in the district. Those which have an SC requirement above his measly 100SC are greyed out, as are those currently not operating. For those he can work in, the number of people currently working in them is also shown. "Let's try get a nice one" he says to himself. He clicks on a store with a lot of people currently working. "LOW SC AND RATION PAYMENT DUE TO HIGH NUMBER OF WORKERS". He sighs to himself and selects a more quiet one, Indigent 1. On the screen the brief flashes, this shows his temporary ID number and instructions from the store manager on what is expected of him. He clicks next and a final page appears. This page reminds him that he is required to arrive at the store within 5 minutes, that theft is illegal and that EVERYTHING is recorded. He clicks "I Acknowledge" and starts to head to INDINGENT 1.
He arrives at the store, the door is unlocked, as most doors in the city are. After all, no one has nothing to hide. Of course, the store manager is more equal then others, his office is locked. That's where the bulk of the stock is after all.
He walks behind the counter. Behind him is worker storage. If he inserts his Temp ID, it will unlock and he has access to the stock that the Store manager has placed within it.
On the counter is the Payment machine, if someone puts their CID upon it they can pay the store the amount they input. All he can do is see what people have payed. At no point does he ever handle money. He's a machine. He confirms the payment, walks over to the storage unit, inputs his CID, takes the item and hands it over to the customer.
30 minutes have passed (OOC), but he hasn't noticed yet. He walks over to the storage to collect stock and just as he inputs his Temp ID, the storage unit flashes red. "INVALID ID". Looks like it's quitting time. As he walks out another worker walks in behind the counter. "Good timing" he thinks to himself as he approaches the terminal to confirm his rewards.
5 SC and 25 Credits. All in a good days work.
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
This is an example of how the new store system would work for the citizen. I will now go over piece by piece my suggestion for the new store system.
NEW SCRIPTS REQUIRED / UPDATED
-TERMINAL
-STORE PAYMENT REGISTER
-WORKER STORAGE
-STORE MANGER PDA
-TERMINAL (ADDITION TO CURRENT TERMINAL)
Requires a new menu. This menu will, as described in the above story, contain the users SC at the top of the screen, followed by a series of boxes representing every store. These will be colour coded. Green is available, Orange means it already has a lot of people working in it (reduced rewards). Grey means the store has an SC requirement the player has not met and Grey means the store currently has no store manager and is empty. Upon clicking a store (either Green or Orange) they are given a temporary ID (Four Digits) which is their password for another new script. It also shows a message from the store owner. Upon clicking I accept the citizen will have 5 minutes to get to their workplace.
(An alternative to selecting the store they work for is to have it so that it's the same as the apartment system)
-STORE PAYMENT REGISTER
This is a simple device, it works as a place able POS Terminal. Anyone with a temp ID can read the transactions when interacting with it. Citizens can interact to pay an amount of their own selection. All money put onto the REGISTER will be sent to the store managers account.
-WORKER STORAGE
A cabinet that can be unlocked with a temp ID (The four Digits)
-STORE MANAGER PDA
Can be used to check who has accessed stores / Worked at the store, check transactions and hire Co-Managers (Co-Managers do not get PDA's)
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Changes for Store Managers (Previous Store Owners)
Their business is still theirs, however now they now work directly within the CWU, meaning they have more political sway. Need communication with CWU leads to develop this further.
They can still hire "Traditional Employees" but these will be classed as Co-Mangers
Now as CWU workers they have their own PDA's
Changes for CP's
CP's now have to actually check if people are working. This should be done during their patrols. They can do this because all information regarding temporary employment should be recorded within their PDA's. They also have to insure nothing is stolen by these temporary workers through random checks.
Changes for Citizens
Now they can create their own workshift and find a place of employment (if only temporarily). This will allow for much more flexible RP
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
This is a living suggestion, meaning I'll be editing things for clarification as people ask questions