Section One
- What did you enjoy the most about the event?
I absolutely loved the final segment, along with the segment including the gas station. Definitely the highlights of the event imo.
- What did you least enjoy most about the event?
The armory segment. Was incredibly disappointing. It seemed that upon hearing zombie sounds, some of the soldiers just beelined downwards which only prompted civilians to follow, to which they started to completely ignore what was happening outside of just killing NPCs. There was meant to be a training and briefing segment, but because of OOC lust for "LE NPC SHOOTING GALLERY!" it was completely thrown out the window.
While this is more on other players, I really didn't enjoy when people would just blast off ahead of everyone or just start doing random bullshit because they lack the patience to sit still for 5-10 minutes and just
roleplay. But it didn't really effect my opinion though.
- Did you / did you not like how long the event lasted for?
Length was fine.
Section Two
- Was the starting time preferable for you?
Yes.
- Were the Event's Staff helpful or unhelpful?
Event staff were alright in running the actual event, but there were moments where trying to call staff was met with nothing. HUGE pet peeve of mine. Helpful overall though.
- Did you like your preferred role.
Yes. I loved it.
- Who do you believe excelled in their position in the roleplay?
I really loved
@Marishi-ten☆ 's character Mina Sorintov as well as
@the cookie 's character Callum Wood. They both really seemed engaged, and seemed to follow the flow of roleplay without stalling behind too much or running off way ahead to do stupid shit. They were not only phenomonal on an OOC level, but their characters were reasonable, and realistic for the situation.
This applies to both Part 1 and Part 2. Props to them both. They personally gave the event one or two more points in my rating.
Section Three
- What do you wish to see in the future?
The same amount of very large scenes such as the ending fight as well as the warship. I'd also like to see more moments where people are just conversing and planning instead of rushing off everywhere. There isn't much more to ask for though. It was a really good event.
I also want to see methods implemented to make sure people aren't just zipping off, such as areas that need RP to cross, or situations where going alone is highly dangerous.
Finally, and this is very important, we really need to find a fix for the Chat UI. It's fucking horrible and a pain to look at. If lots of players are roleplaying, it's difficult to discern who is who. The Chat UI was an active barrier to my enjoyment, which is really bad considering that the Chat UI is absolutely critical and core to HL2RP (and any Roleplay).
- What do you not wish to see in the future?
Tick rate issues and clusterfucks. No more moments where players just rush off. The UI.
- In an honest opinion, how would you rate the event in its entirety?
It was amazing. I loved it. I know I dogged it a ton in this post but it's cause I really cared for it.
With "5" being average:
I'm rating part 1 here as a 6/10. It was okay. I had fun. But there were multiple issues that prevented my full enjoyment.
Part 2 gets an 8/10. Most of the really big issues were fixed such as tick rate, and while it wasn't perfect, it was definitely very enjoyable. I loved it.
This was a really good chapter overall considering that it was the first time we've done something like this.