Kinglightning07
The Loyalist
- Joined
- Apr 14, 2021
- Messages
- 245
- Thread Author
- #1
I think that over time (after the server releases) the map should be updated or maybe new mods to be added, like an example maybe for squads of OTA who goes into the xen infested area's should be able to place down the half life alyx containment props, but sadly that mod isn't on the server so eventually you should add it. Add quality of life improvements, experiment with stuff like have a specific day of the week to have a new test, that way people know if they want to get on to RP or not cause they'd be expecting people not as RPing as much cause they want to experiment with the new addition for that day. Like maybe eventually after seeing how things go you should update the servers mods to include the models for the half life alyx antlion nest props and add an antlion nest to the map and an antlion role just like how you have a headcrab zombie role to go with the infested zone. I think testing would help with this like maybe have a backstory for the tests like maybe on test days have some kind of mini event. So for example if you wanted to test and see how the antlions would work on the server (like if people like it or not and how it affects RP) maybe make it so there are holes in the ground in less populated areas like an ally way or something. Maybe just add a simple developer room with portals around and make it so the antlion role spawns there so that way you don't have to make an entire nest to add to the map just to test how the antlions affect the server for one day, and these portals would teleport them to these different holes where they would have that burrowing out of the ground animation to go through the holes like they were coming from an unknown source and digging under the city to get there. This would allow you to test the antlions for just a day to see if they should be added fully without the entire nest but still making sense as to why they are there. This would be an event cause the combine would likely have to set up thumpers or something the thumpers would only be temporary of course but the idea is to just have role play but also have a logical reason as to why the antlions are only there for one day instead of coming back everyday. But if the server likes the idea of antlions and it doesn't ruin RP in such a drastic way you would then update the map and add a nest along with the half life alyx antlion nest models, and then that would be the spawn for antlions, and there could be a whole side of this.
Please note the antlion part is just an example but that is kind of also part of the idea and I do think you should add antlions eventually but that would just be a possible way to see how the server likes them and if they should be added or not. But on the other hand though if you did add antlions it could open up a whole entire addition for RP. An example would be the food system is from hunting citizens and combine to eat them, and you could add a burrowing system where you can burrow in a few dirt patches located in the nest which is made out of rock as we know. Burrowing would teleport you to an underground area, or specifically large spots of dirt that is surrounded by a none diggable material so for instance a large field of grass that is surrounded by a stone sidewalk. The field would be the areas you can surface while the stone is the perimeter, the view would be a third person perspective of the area above you and you would be right underneath the ground, you could see yourself with a faint silhouette you can see through the ground but nobody else can accept for other antlions in that area that are underground. You would press a button to surface causing you to go through a burrowing animation coming out of the ground and once it's done you would go back into either first or third person and you would be able to fight now, if your still underground or you burrow back underground and wanted to go back to the nest you would walk up to the areas you can't brow through and press the burrow button and you would you would have a burrowing underground animation sending you back to the nest. Now there would be a massive detail to all this, you see in order for the antlions to be able to burrow into any dirt spots in the city, a button inside of nexus would have to be pressed by a rebel or a rouge that shuts down a thumper system along the city walls which are put there to prevent antlions from getting in (obviously the map is supposed to be a deep part of the city so there wouldn't actually be walls and a thumper it's just meant for aesthetic, so the only way for antlions to get in is if someone manages to get into nexus and press it or if there's a nexus raid and they press it. So the only way for antlions to hunt is on the wasteland server which would have it's own antlion nest as well, but if the button is pressed it will initiate sort of a mini event where the combine have to go around and press buttons in field areas which will activate thumpers to prevent the antlions from burrowing into the city. When ever a burrow location is blocked off cause of a thumper the entrance will be blocked off with a pile of ruble inside the nest
Please note that I will post photos for the antlion part of the idea but the rest has been explained enough.................
Please note the antlion part is just an example but that is kind of also part of the idea and I do think you should add antlions eventually but that would just be a possible way to see how the server likes them and if they should be added or not. But on the other hand though if you did add antlions it could open up a whole entire addition for RP. An example would be the food system is from hunting citizens and combine to eat them, and you could add a burrowing system where you can burrow in a few dirt patches located in the nest which is made out of rock as we know. Burrowing would teleport you to an underground area, or specifically large spots of dirt that is surrounded by a none diggable material so for instance a large field of grass that is surrounded by a stone sidewalk. The field would be the areas you can surface while the stone is the perimeter, the view would be a third person perspective of the area above you and you would be right underneath the ground, you could see yourself with a faint silhouette you can see through the ground but nobody else can accept for other antlions in that area that are underground. You would press a button to surface causing you to go through a burrowing animation coming out of the ground and once it's done you would go back into either first or third person and you would be able to fight now, if your still underground or you burrow back underground and wanted to go back to the nest you would walk up to the areas you can't brow through and press the burrow button and you would you would have a burrowing underground animation sending you back to the nest. Now there would be a massive detail to all this, you see in order for the antlions to be able to burrow into any dirt spots in the city, a button inside of nexus would have to be pressed by a rebel or a rouge that shuts down a thumper system along the city walls which are put there to prevent antlions from getting in (obviously the map is supposed to be a deep part of the city so there wouldn't actually be walls and a thumper it's just meant for aesthetic, so the only way for antlions to get in is if someone manages to get into nexus and press it or if there's a nexus raid and they press it. So the only way for antlions to hunt is on the wasteland server which would have it's own antlion nest as well, but if the button is pressed it will initiate sort of a mini event where the combine have to go around and press buttons in field areas which will activate thumpers to prevent the antlions from burrowing into the city. When ever a burrow location is blocked off cause of a thumper the entrance will be blocked off with a pile of ruble inside the nest
Please note that I will post photos for the antlion part of the idea but the rest has been explained enough.................
