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Vortigaunt Unshackling Process V2

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Kena

WN Angel Investor
GALUNGA
Joined
Jun 3, 2020
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70
Hello all! Given that the process for liberation used these past years has been abolished and along with it the stringent requirements for all participants involved... the Vortigaunt faction is being directed down a more roleplay-oriented avenue. So I bring you this written documentation of our expectations of you as faction leads going forward, for you as vortigaunts that wish to be liberated, and as a guide for how to go about obtaining your liberated status.


The path to Freedom


Step 1 - Roleplay as a biotic


The most important part of having a Vortigaunt character is that you roleplay them in the position they find themselves in. Being a biotic, either as a new character or a recaptured Vortigaunt is not “timeout”. Compare it to a resistance character taking time to roleplay as a citizen for a while. While Vortigaunts are more or less second-class citizens under the Combine, they can still forward their own position without having to resort to actions that only a Free Vortigaunt can partake in.

Even if you have to endure a time of being mistreated and cut off from using the Vortessence, use it as character development. There is a reason why being captured is a fate worse than death for some Vortigaunts.


Step 2 - Find Friends


A Vortigaunt is not able to free themselves, the Combine have ensured that your shackles make that basically impossible. As such you will need aid. As a new Biotic you will not be certain where you can turn for help, so your best bet is to make contacts with a range of characters to see where it leads. There is never something like “Too much help” when it comes to a Vortigaunt’s path to freedom.

Your prime targets might be resistance members or other Vortigaunts who might already be rid of their shackles. But the other half of the playerbase also has things to offer. And do not forget that the contacts remain after you are free.


Step 3 - Make a plan


While there might no longer be a big event to accompany your freeing, this does not mean that GMs will wave a magic wand the moment you have an accepted application. The main reason we wish to see some thought put into how you intend to be freed is to confirm that you have actually put in the roleplay to make it feasible.


Step 4 - Prepare for the future


Once you have the help required to get you free, and how to go about it, you will need to think about what your character intends to do with their future freedom. Since the amount of free and liberated Vortigaunts is limited, we need to make sure that the Vortigaunts out there are actually interested in doing more as a Vortigaunt than merely breathing. Perhaps your character has a specific goal they’re aiming to achieve. Perhaps they were captured and thus they have leftover business from before. Figure out what reason your character has for pursuing freedom beyond “I want to be free because being free is cool”.


Step 5 - Fill out the application


Once you have everything figured out, and you have built up towards your freeing and know what your character will do afterwards, you are ready to fill out the application. All the roleplay you have done over the past weeks should be summarized on the application. More detail is always appreciated.


Step 6 - Await confirmation


Faction leadership will go over your application and confirm the details and if they pass the required quality control. Perhaps your freeing plan is a little nonsensical. Or we’d like to see more out of your plans for the future. Simply continue playing your character while we figure out if your character can be considered ready to be freed.


Step 7 - Perform the freeing


In the spirit of roleplaying, once your application has been accepted you’ll need a GM to oversee a freeing. This is basically as simple as a human or fellow vortigaunt working on your collar and disabling it. We feel that the act of actually getting the shackles off is a major event in a Vortigaunt character’s life, and thus do not want to simply skip it.
However, since we are no longer having a freeing accompanied by a Combine response, the removal of the shackles will not alert Dispatch. Once the work on disabling the collar has been completed, the GM will simply unlock your shackles and the character will be considered free.


Step 8 - Freedom


You did it, you escaped from the Combine’s bindings. You can weave to your heart's content and you no longer have to fear being shocked or the bomb in the collar ending your character’s life. Go pursue that which you had planned for your character. But keep in mind you are one discovery away from potentially being put back where you started.

The Unshackling Application
Requirements:

-You have spent sufficient time as a Biotic. This is not expressed in time played, but rather roleplay done. A very active biotic who has gone through a lot of roleplay might be allowed to be freed a lot faster than one who has not been active.

-You have contacts willing to facilitate your freeing by disabling your collar.

-You have a good plan for what you want to do with your Vortigaunt character when they are free
 
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