- Joined
- Sep 5, 2019
- Messages
- 762
- Thread Author
- #1
The WN Vort Lore FAQ
Original Author: Equinox
Lots of people have lots of questions about our lore. While a lot of these questions are addressed in the Vortigaunt megathread, I'm writing this for those who, while perhaps not looking to apply for vortigaunt, would still want to know about vorts, because the megathread IS pretty long. Do note that this is not a substitute for reading the megathread, and does not contain as much info as the megathread.Original Author: Equinox
Answers will be kept short and simple, and divided into subjects (with the most popular questions listed under "General Questions". Let's go.
General Questions
Q: What makes vortigaunts truly alien?
A: Vortigaunts are not from Earth, or even our space or dimension. They come from an entirely different dimension beyond even Xen. While they are carbon life forms, there are things about them that simply can't be explained by current human physics, such as vortessence and their powers.
Q: How many vortigaunts are there?
A: The total number of vortigaunts on Earth is around 500 million, with ~50 million not in captivity. This is in stark contrast to their homeworld, where they numbered near 1 trillion before the Combine arrived.
Q: Are vortigaunts a hive mind?
A: No, they are not. What they are, are a psychic-linked species with the capability of forming a massive pool of vague knowledge. This is not "free, clear" knowledge, but like an inclination towards knowing certain things. Think of it as a "gut feeling", or as a laggy, spotty internet of sorts. In that metaphor, you still need to know what to type in order to obtain knowledge on certain things, and it's still unreliable.
Q: Are the Vortessence and Vortigaunt Powers the same thing?
A: No, they are not. The Vortessence is the psychic link between all vortigaunts. Vortigaunt powers, deemed "Vortal Manipulation" of "Vortal Energies", is a completely different ability. They are not one in the same, and vortigaunt slave collars do not block the vortessence. Combine "drilling", which has made an appearance in Half Life: Alyx, does block the vortessence however.
Q: How old do vortigaunts get?
A: Around 2000 years of age, though some vortigaunts (detailed in the next question) are capable of living much longer.
Q: Are there ranks of vortigaunts?
A: Kind of. Ancient vortigaunt society had castes, which are as follows from weakest to greatest:
- Young. Newly spawned vortigaunts of the age 0-500. They are often inexperienced, and rather innocent to the world, requiring older vortigaunts to properly educate them on vortigaunt behavior and the world.
- Hunters/Weavers. Mentally matured vortigaunts of the age 500-1000. Hunters are physically stronger than others, and often better at combat. Weavers are experts in the Vortessence and Vortal Manipulation, having acted as healers, ritual commencers, and farmers.
- Sages. Around the age of 1000-1500. Wiser than other vortigaunts, they acted as mentors in ancient times, as well as local guides.
- Elders. Around the age of 1500-2000. Could be obtained earlier for significantly more powerful vorts. They were often the leaders, or "wisemen" of a tribe, and was the last caste most vorts are expected to enter.
- Shaman. Usually near 2000, Shaman are exceptionally powerful vortigaunts who often obtained Elder earlier on. They are usually capable of extending their life span through vortal manipulation and submersion in the vortessence, often up to 2500, or 3000 years. They often acted as leaders of moderately sized tribes on their homeworld.
- Grand Elder. The greatest of vortigaunts, there existed only around 1000 on the homeworld, to which there is only around 7 or 8 on Earth during the Combine's rule. They are of exceptional strength, and together, acted as the leading council of all vortigaunts. Vortigaunts are predisposed to following more powerful vortigaunts, thus, the Grand Elders are considered paragons of their kind. They often live up to four thousand, to five thousand years old.
Q: How do vortigaunts reproduce?
A: Via a non-physical, asexual ritual between three vortigaunts, creating a vortigaunt out of weaving the vortessence through a form made of vortal energies. Vortigaunts are spawned physically mature, and do not have an infantile or developing state.
Vortigaunt Relations
Q: How do the Combine treat vortigaunts?
A: Vortigaunts are treated like second-class citizens. They are often treated very poorly, and regarded as "shifty and conniving" by the administration, with loyalist parties even calling them dirty, and unintelligent. While they may be forced to work against their will to a much more extreme degree than humans, they still have their own housing block. Vortigaunt punishment usually includes beatings and temporary siphoning via a Vortigaunt Battery, which is often uncomfortable if not painful to vortigaunts.
Q: What do vortigaunts think of humans?
A: While most vortigaunts are neutral or supportive of humans, some may hate humans, or be alright hostile towards them. Most vortigaunts have come to understand why humans may not trust them. Most vortigaunts try to be friends, or at least try to not socialize with them. Others outright despise humans, either out of hatred for humans killing off many vortigaunts during the Resonance Cascade, or out of pure xenophobia towards that which isn't a vortigaunt.
Q: What do vortigaunts think of the Combine?
A: Most, if not all vortigaunts despise the Combine. They would almost all prefer to see the Combine eliminated, though many vortigaunts may have lost the will/drive to fight back, and simply exist under their control out of hopeless acceptance.
Q: Do vortigaunts wear clothes?
A: It depends. Free vortigaunts can wear whatever they want, whether it be out of utility, or simply trying to be cosmetic as a means of "adapting" to human standards, though it should be noted that vortigaunts have no natural urge to wear clothes. Vortigaunts in the city who are enslaved are usually prohibited from wearing any clothes that block the collar, with headwear being allowed should it identify or help them with their current job.
Vortigaunt Physicality
Q: How strong are vortigaunts physically?
A: Vortigaunts are as strong as humans, but are capable of growing strength much faster. Think of it in terms of strength training. Where a human might take ~20 years of weight lifting to deadlift 1250 pounds, a vortigaunt may do so in 5-10 years depending on their heritage. This makes your average vortigaunt physically stronger than your average human, usually by quite a bit. This is due to millions of years evolving as a hunter species.
Q: What are some physical vortigaunt strengths?
A: Vortigaunts are very agile, good noses, good digestion, and physically dangerous. They are capable of leaping great distances, scaling walls, leaping, and swinging. They are often stronger in the arms as well, and have very sharp claws capable of tearing through even heavy kevlar. This makes them admirable foes in close quarters combat. While minor, they also have a very good sense of smell. They also have powerful stomachs, able to digest raw meat with ease, and sharp teeth.
Q: What are some physical vortigaunt weaknesses?
A: Vortigaunts are poor swimmers, have very directional hearing, and low stamina. Their bodies are not built for swimming, their ears are tubes which means they don't hear that well past directly left and right, and they don't sweat, which means they cannot run or perform for nearly as long as humans.
Vortigaunt Powers
Q: How strong are vortal bolts?
A: Vortal bolts are pretty powerful, usually 1-3 strikes to kill. Most unarmored opponents will take only one hit, dealing kinetic and electric damage. Lightly armored opponents may take 2 or 3 hits, but are still usually seriously wounded after only one. Only heavily armored opponents (OTA Elite) can shrug off some hits, but still go down after 4 or 5 strikes. Older, more experienced vortigaunts can often summon more powerful vortal bolts.
Q: What are some other vortigaunt powers?
A: Vortigaunt powers are limited to atomic manipulation, with the level of how precise they are depending on their experience. Common powers include: Healing of wounds, charging of electrical components, welding/unwelding materials, telekinesis (called Vortikinesis), creating orbs of light, and repulsion (blasting anything nearby outwards).
Q: What are some advance vortigaunt powers?
A: Vortigaunts in a group, Shamans/Grand Elders, and vortigaunts on extract are capable of generating much more powerful abilities, such as: Bringing the dead back to life (must not be brain dead), stopping time, teleportation, and invoking particle storms. There is also a multitude of other powers, but these are on a case by case basis.
Q: How does stamina work for vortigaunt powers?
A: Vortal manipulation is like a muscle, and can be exhausted. More powerful abilities, or using a simple ability for long periods of time or over and over, can cause this "muscle" to exhaust and thus require rest before use again. Like any muscle, it can be trained over time to last longer, and hold more "weight".
Q: Do vortigaunts have telepathy?
A: Only powerful vortigaunts. This is considered an advanced power, often requiring antlion extract or a group of vortigaunts to carry out. It is moderately difficult to telepathically talk to other vortigaunts. It is incredibly difficult to do so with a human, and often leaves the human with a headache and a bloody nose. It is not two way telepathy.
Q: How strong is your average vortigaunt?
A: As strong as they are portrayed in Half Life 2: Episode 2. Any vortigaunts on our server that are stronger than that depiction require an authorization and a good explaination as to why their vortigaunt is more powerful than normal. Exceptions can naturally exist for this in the instance of event characters, and younger vortigaunts who are not nearly as versed in strength/vortal capability may be shown as weaker.
Vortigaunt Intelligence and Communication
Q: Do all vortigaunts act the same?
A: No, not at all. Vortigaunts may be connected, but they have individual minds. They can learn different, act different, and be different.
Q: Can vortigaunts portray emotion like humans?
A: Yes and no. Vortigaunts not only feel just as much emotion as humans, but on a greater level, and even many emotions that humans can't even comprehend. However, vortigaunts do not naturally portray emotions like humans, only doing so at the absolute extremes. Vortigaunts portray emotions in normal situations to humans out of communicative courtesy, not out of habit or naturality.
Q: Are vortigaunts as smart as humans?
A: No, with a big exception. Vortigaunts are inherently not as intelligent as humans, in the sense that they do not learn as fast as humans can, but can learn just as much (and more via age) than humans. Furthermore, the Vortessence allows vortigaunts to "balance" that intelligence gap. The weakness is shown when vortigaunts come across something that not many vorts have seen, which often requires more time for a vort to understand since they cannot use the vortessence as a crutch.
Q: Can humans learn Vortigese?
A: At most, they can learn a barbaric, stunted form of it. Vortigaunts communicate not only through vocals but the vortessence. It'd be the difference between caveman speech and a modern human talking. A human may understand and speak very basic, general meanings, but will not be able to truly understand a vortigaunt.
Q: Can vortigaunts lie/deceive?
A: Absolutely, but only humans or nulled Vortigaunts. Most Vortigaunts are psychically linked, which means they can always sense the intent of another vortigaunt. This means they will know if another vortigaunt is lying, as well as non-verbal deception. The only way for a vortigaunt to deceive another is via written communication. They can also just omit certain things in person, but the other vort will still know they aren't saying everything.
Q: Can vortigaunts kill other vortigaunts?
A: In most circumstances, no. Vortigaunts are highly mutual, connected creatures, seeing each other as close family. Vortigaunts usually only kill other vorts if said vortigaunt is directly attacking human allies, and often try to simply incapacitate. Vortigaunts will never initiate an offense against other vorts, though may hesitantly agree to kill another if the reasoning is just, though they will never carry out this attack, relying on humans or other entities.
Conclusion
Q: I have more questions. Where do I ask them?
A: In this thread! Ask your question down below, and I will answer it. If the answer obtains 3 "Agree" emotes (checkmarks), I will edit it into the guide.
Thank you for reading!
Q: I have more questions. Where do I ask them?
A: In this thread! Ask your question down below, and I will answer it. If the answer obtains 3 "Agree" emotes (checkmarks), I will edit it into the guide.
Thank you for reading!
Last edited: