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- Jul 9, 2019
- Messages
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- #1
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“It was this night that people had predicted the end of the species- but for others this was the day of redemption, salvation and the escape from a nightmare they wish was left long ago. We were tested and trust was an illusion- but we peered beyond the veil just to see one last hope and one last sunrise.”
~ An Aspiring Writer of Industrial-24
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Hello, Willard Networks.
[PLAYER SLOTS 64/64taken]
9/16 GMs
[TOTAL 73/80]
64 Standard Players (6 of which are event)
29th-30th November, Sat-Sunday! 8:30pm UTC
The first Chapter of the LONG MARCH has officially begun, with Industrial-24 gone and now acting as a Resistance 'Homebase', the first of many victories and the fall of City Seventeen has crippled the Combine across the whole of the planet. With the central command structure gone- the Combine is left in the dark with only the surviving Advisory and remaining forces spread out across the Sectors fending for themselves in their respective cities.“It was this night that people had predicted the end of the species- but for others this was the day of redemption, salvation and the escape from a nightmare they wish was left long ago. We were tested and trust was an illusion- but we peered beyond the veil just to see one last hope and one last sunrise.”
~ An Aspiring Writer of Industrial-24
______

Hello, Willard Networks.
[PLAYER SLOTS 64/64taken]
9/16 GMs
[TOTAL 73/80]
64 Standard Players (6 of which are event)
29th-30th November, Sat-Sunday! 8:30pm UTC
As the Combine begins its attempt to hold on and survive with the opening of the C17 Super Portal, plans are in motion by the Resistance to hit the Combine when they are down, using the opportunity opened to them by the Freeman to make their moves across the world. This is where the Long March begins- a Tale of survivors of the fall of I24 or prehaps have come from elsewhere to join the Journey into the future- witnessing the end of an Era once and for all.
Their first stop unknown to them, is THETA- an abandoned outpost on the outskirts of City Twenty-Four... your journey starts here. Will you choose to live on? Will you choose to trust the group you are with? Or will the echoes of mistrust lead to your downfall?
We hope you enjoy this journey as we explore the end of V2 and head towards V3.
You may sign up by posting on this thread below
Event Characters
Xal'Vorathuun [Tor] (1/1) (Part 3)
A member of the Tor species from Race-X who has found their way into the ruins of Eastern City Twenty-Four who calls himself Xal'Vorathuun, “He Who Threads the Current.”. It is highly intelligent for its species, capable of understanding and speaking a variety of Human languages. It is not hostile to Humans unless provoked, or said human bears the armor or weaponry of the Combine.Unfortunately, due to the nature of this character in the story, only Gamemasters may apply for this role.
Cultists (1/4) (Part 3)
An escort of various cultists who seemingly worship the idea of what Race-X brings to the table for the future of the planet. They seem to understand or know something that most people don't- though do admit Race-X does not plan on taking over Earth nor has any intention of consuming it- only fighting the Combine thus their neutrality towards the Resistance.Individuals applying for are best noted to have:
- Ability to play crazed cult like characters
- Wish to make up their own stories of their experience with Race-X from their new characters POV
- Already has an existing character that may believe what they were told- can also be brand new
- Want to maximize Story value and give something for other players to interact with, and possibly go on an adventure with.
Currently NO Event characters outside of the below 51st CSF are present as Event characters in "Part 2" due its nature. This may change before the event date- but nothing is planned at this time.
Optional Event Characters
51st Conscript - NCO (1/1)
The leading figure of the 51st Conscripts left behind to hold THETA. Having sat at this location for a few years now has left them out of the loop with the rest of their battalion, unaware of the 51st betrayal and detachment from the Combine. Despite this, even their known loyalties to the Combine are fading away- feeling abandoned by everyone they once knew.Individuals applying are best noted to have:
- Knowledge of how the CSF currently operate/work.
- Knowledge of Military roleplay.
- Survival Instinct.
51st Conscripts - ENSIGN (5/5)
These individuals fall under the Command of the NCO and are the last remaining survivors left watching over the lands of THETA's ruin. Many are demoralized and feel betrayed by their own people for being left behind for so long, and have started going crazy having only eaten nothing but headcrabs and other various alien lifeforms for days as their sole food source. Many of their comrades have already fallen protecting these lands- wondering the day when someone will find them again once more.Individuals applying are best noted to have:
- Work together with the other 51st Conscripts
- Interact with the NCO
- Survival Instinct.
- Ability to act as if you have been abandoned for a long time. (Up to you how you portray it)
CHARACTER FORMAT
The * symbol represents a required filling, below.
Please do not put your answers in bold, as to make the entry easier to read.
--- Section One ---
- *Steam Name:
- *Steam ID:
- *Discord Name & ID:
- *Timezone:
- *Are you applying for an event character?: Y / N
- Character that you are applying for (if applying for Event Character):
- *Character Name:
- *Brief summary of the character:
- *Why do you want to play this character?:
- Full Backstory (required for Event Characters, but others may do this if they want to):
- Tell us about yourself:
- Are you new to Willard Networks / How long have you been playing?
- Are you familiar with anyone around Willard Networks?
- What's your favorite thing about Half Life?
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