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Consider a Map change.

ShadoWiz4rd

Radio Bob Approved
Banned
Joined
Sep 24, 2021
Messages
1,254
Recently C24 is begining to feel stale and it would be nice for us to have a change of pace or setting rather before we go on the winter break, Personally, I've spoken to a few people and I myself included think C8 would be a very nice map for us to do, It has plenty of spaces for rebels/ota/cps And City rp Citizens/CWU ect. And the heavy urban tokyo metropolitan area coupled with the beautiful brush and woodlands of the outlands built into the map could be used for interesting things and events for rebels/refugees, In the city there is a proper hospital a building which could be used for the science wing of CWU and there are plenty of housing blocks for us to house people in. Alternatively the all time popular City 17 industrial has a map available (Not sure the link) That's been updated and modernized with its own built-in canals/outlands used formerly by nebulous. C17i Is an incredibly popular map amongst the fanbase and for good reason so this also might make a great choice for our server/community,

The way I'd like to transition this if done would be another riot, However this one occurs much much larger and eventually turns into a Civil Insurrection in the city which results in our sector being laid to waste and Icly needing repairs, (This would explain the wait for the new maps release or presumably provide some lore to tie us over until the new-years relaunch.)
 
A winter break map change would be a nice refresher for people, AND explain why the city changes without it suddenly having done so overnight
 
Alternatively the all time popular City 17 industrial has a map available (Not sure the link) That's been updated and modernized with its own built-in canals/outlands used formerly by nebulous. C17i Is an incredibly popular map amongst the fanbase and for good reason so this also might make a great choice for our server/community.

WN is hitting the classic issue that most CityRP servers eventually do - the playerbase is starting to get more and more split down the lines of "people who wanna play in the city" and "armed rebels who want to use their gear and stay alive" which means staying as far away from the Combine and main city as possible.

Going to a map like NC's edit of i17 seems great but rebel players will inherently just flock to the canals and stay there as its safer and lets them do the RP they want to do far better than the city does. If you block the canals then you may as well not use the map and if you try to force people to stay in the city they simply won't play.

Same exact issue with C8, as much as its a good map. You sort of just have to accept if you go there that you'll likely see the same split you do right now and there's not many ways you can fix it.
 
No.

Same reason why I said no to the wall thing.

Unless its the original C8 without Outlands, the server will die pretty fast by furthering the segregation of the server.
 
No.

Same reason why I said no to the wall thing.

Unless its the original C8 without Outlands, the server will die pretty fast by furthering the segregation of the server.
C8 doesn’t need an outlands. Keep it sewer + topside
 
Make outlands super hard to access. Problem fixed

At which point those rebels (who form a large majority of the active playerbase) either stop playing or simply go to the OL and never come back to the city which makes the problem worse than it is.
 
Personally im of the opinion that the Sewers > Slum > City model of the server is failing and for obvious reasons.

Rebels have no clear goal, and they cannot possibly win against the Combine without heavy event usage (which is untenable in the long run).

The way I see it, the best most well remembered Hl2RP's I have been focused on the Crime aspect; forget resistance, the average joe selling shady goods and such, with both shotcops and normal infighting was a normal occurrence.

I like resistance roleplay and advancing it but it might not work in our server's model, so we might have to revert to monke (crime RP) and abandon the idea that the Resistance will ever do any long lasting harm to the Combine.

IDK, just an idea ive had and im not sure how accurate it is, but thats how its feeling to me so far.
 
I agree a map change would spice things up, but I’m hesitant due to the fact I’ve never done serious rp outside of C24 and any experience I do have is in a darkrp setting.

Nevertheless if we did change map for a short time I’d like anything really. But not C8
 
I agree a map change would spice things up, but I’m hesitant due to the fact I’ve never done serious rp outside of C24 and any experience I do have is in a darkrp setting.

Nevertheless if we did change map for a short time I’d like anything really. But not C8
The outlands of C8 Allows a happy medium, A safe area for the resistance to gather plan and train for operations without the constant fear of sweeps exterminating rebel rp. c17i on the other and is wildly popular amongst the fanbase And always gets good population, It has bases that can support good to decent rebel rp aswell. And in the city its condensed and there's ample housing and room for passive rp.

I fully agree about crime/gangs, I'd personally love to see criminal gangs and Resistance become a thing but to be seperate things with different goals, Think the cartels and Taliban different.
 
Rebels have no clear goal, and they cannot possibly win against the Combine without heavy event usage (which is untenable in the long run).
This is the problem. If rebels win, the status quo and the server end. People want the status quo; it’s the reason big fundamental server shifts (rebel control of the city, outlands without constant admin involvement, etc) always last 2 weeks or less.

Plus, whenever there’s a “rebellion” it’s always extremely forced by staff and doesn’t feel legitimate.

A map change won’t fix the big flaws with the server. A turd is still a turd, no matter how much glitter you put on it.
 
This is the problem. If rebels win, the status quo and the server end. People want the status quo; it’s the reason big fundamental server shifts (rebel control of the city, outlands without constant admin involvement, etc) always last 2 weeks or less.

Plus, whenever there’s a “rebellion” it’s always extremely forced by staff and doesn’t feel legitimate.

A map change won’t fix the big flaws with the server. A turd is still a turd, no matter how much glitter you put on it.
It would be nice to have more breathing room. At the bare minimum
 
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