- Joined
- Jul 3, 2021
- Messages
- 1,109
- Thread Author
- #1
The state of Rebel RP.
The current state of Rebel RP is in clear shambles due to all the changes happening both OOC and ICly, nobody is satisfied anymore, there is a lot of OOC hatred/prejudice from both Admins and Players and frankly, I'm kind of at a point where I can't be arsed to even log onto the server anymore. Why should I keep grinding and grinding and grinding away, slaving away at some trash bag/crate mechanic JUST to get fucked over by OOC changes that I have no influence over because Staff decide so.
Well, I've written down a few points below at what is currently wrong with Rebel RP and how everyone has to jump through 700 loops to change anything, or try to better anything.
The Intranet.
The intranet relay used to be an IC item that you had on you and could RP the usage of ICly. There was already a risk bc there aren't a lot of private places you can go to inside of the city.
Now, group intranets are removed so you can't even communicate with your own group via the relay AND you can't be outside of your base and use the intranet because of (??) reasons, this only helps in fucking over Rebel RP since there are about 3 based that Civil Protection/OTA won't be able to raid (WD Base, Sentinels base and Nameless base), but... We don't have 3 active groups, we have about 10 of them, what about those other 7? Also, if we push this change through, rebel communication will get even worse and it's already at an all time low. Rebels aren't a unified faction, or something close to it. Rebels don't have a whitelist, don't have OOC checkups regarding their activity and actions and RP quality so it's already near impossible to communicate with everyone.
Before, we used to have group relays to help with the communication, at least from within your group, not to forget all the leaders had access to the big intranet (if they were given access to it ICly by another rebel leader) and this was perfect, The Gameplay Manager Robert even told the Rebels that we didn't abuse any of the given relays, not the group ones nor the one for rebel leaders but we were just fucked over since everyone else got it removed for their continous abuse of it.
The GM/Arc problem.
Currently, Gutsy is making a system where each group will have a GM that will cater them with their needs. This will make the workload be more shared, thus less possibility of a burn-out or admins ignoring you.
Isn't it crazy that someone has to jump through 700 loops to make sure that Rebels are able to get a GM? Sure, GMs might not always be available and sure, this and that... But it's come to this far as a point where Rebels don't have any directions to go in because the current arc... What arc? Nobody knows what the point of this 'debt arc' is, IF they even know it exists.
Rebel RP is currently being kept alive by GM quests and Expeditions, the second one not even being rewarding enough so let's get onto the next point.
Expedition rewards.
I think almost everyone has heard about this by now, Expeditions just aren't worth it.
During the expedition some time ago where we went into the C24 sewers to break a few Infestation hearts, we fought about a million Antlions, we had OTA roaming around, we fought Antlion Guards and what more. The original reward that was agreed upon by Gutsy and a few members of the staff team was; 9 Weapons distributed among the groups, the biggest groups getting the most weapons and then 2500 chips if you didn't get a weapon.
Considering the huge nerf rebels went through, how stacked the odds were against us (OTA being overpowered as hell) it's absolutely unfathomable that 2 members of the Staff team were able to 'emergency reset' the rewards of the expedition because, in their words, WE FAILED THE EXPEDITION. Now, that clearly isn't right because the objectives were as followed: Destroy the infestation hearts, do not fight OTA, get one of those Xen Crystals, find the Sentinels scout and their map and don't die. Considering we did all of these objectives perfectly, I don't understand why staff team had to nerf it.
Maybe the dangers weren't big enough? You know, the overpowered OTA roaming around, the million Antlions (red and spitters as well) being spawned on us. Or how about the Hydras when you jumped down blind into a pool of water, almost insta-killing you if you went near the scout?
Oh wait, maybe it's the fact that OTA didn't engage us... You know, the OTA that RAN WAY FROM US. That Admins allowed to just open one of those access points which were never meant to be open when we were holding them at gunpoint to ambush them?
But sure, we didn't do enough, we failed the objectives, we failed the expedition, we failed the dangers, not enough dangers... Sure!
GOI
Remember GOI, the awesome thing that was going to FIX the server, remember how it was hyped up and worked on for months, if not years? Well, it's a loyalist update and it was NOT made with Rebels in mind.
You know, I lead a rebel group 'The People's Front'/'Die Vereinigte Volksfront' and we had this awesome plan to stage a coup where we wanted to steal a fabricator. I have joined the CWU on my rebel char after becoming friends/acquantances with a lot of loyalists to not have any suspicion aroused around me, and the plan was slowly (very slowly) going to be set in motion.
So, we talk about it in our little rebel chat in the Underground Discord "Hey, is the plan still up?"



Oh.. Okay? The Update that was supposed to fix the server... Isn't made with rebels in mind... You know, the driving force of a server? Without a rebellion you don't have a server.
Please add more things if u know other points to add
The current state of Rebel RP is in clear shambles due to all the changes happening both OOC and ICly, nobody is satisfied anymore, there is a lot of OOC hatred/prejudice from both Admins and Players and frankly, I'm kind of at a point where I can't be arsed to even log onto the server anymore. Why should I keep grinding and grinding and grinding away, slaving away at some trash bag/crate mechanic JUST to get fucked over by OOC changes that I have no influence over because Staff decide so.
Well, I've written down a few points below at what is currently wrong with Rebel RP and how everyone has to jump through 700 loops to change anything, or try to better anything.
The Intranet.
The intranet relay used to be an IC item that you had on you and could RP the usage of ICly. There was already a risk bc there aren't a lot of private places you can go to inside of the city.
Now, group intranets are removed so you can't even communicate with your own group via the relay AND you can't be outside of your base and use the intranet because of (??) reasons, this only helps in fucking over Rebel RP since there are about 3 based that Civil Protection/OTA won't be able to raid (WD Base, Sentinels base and Nameless base), but... We don't have 3 active groups, we have about 10 of them, what about those other 7? Also, if we push this change through, rebel communication will get even worse and it's already at an all time low. Rebels aren't a unified faction, or something close to it. Rebels don't have a whitelist, don't have OOC checkups regarding their activity and actions and RP quality so it's already near impossible to communicate with everyone.
Before, we used to have group relays to help with the communication, at least from within your group, not to forget all the leaders had access to the big intranet (if they were given access to it ICly by another rebel leader) and this was perfect, The Gameplay Manager Robert even told the Rebels that we didn't abuse any of the given relays, not the group ones nor the one for rebel leaders but we were just fucked over since everyone else got it removed for their continous abuse of it.
The GM/Arc problem.
Currently, Gutsy is making a system where each group will have a GM that will cater them with their needs. This will make the workload be more shared, thus less possibility of a burn-out or admins ignoring you.
Isn't it crazy that someone has to jump through 700 loops to make sure that Rebels are able to get a GM? Sure, GMs might not always be available and sure, this and that... But it's come to this far as a point where Rebels don't have any directions to go in because the current arc... What arc? Nobody knows what the point of this 'debt arc' is, IF they even know it exists.
Rebel RP is currently being kept alive by GM quests and Expeditions, the second one not even being rewarding enough so let's get onto the next point.
Expedition rewards.
I think almost everyone has heard about this by now, Expeditions just aren't worth it.
During the expedition some time ago where we went into the C24 sewers to break a few Infestation hearts, we fought about a million Antlions, we had OTA roaming around, we fought Antlion Guards and what more. The original reward that was agreed upon by Gutsy and a few members of the staff team was; 9 Weapons distributed among the groups, the biggest groups getting the most weapons and then 2500 chips if you didn't get a weapon.
Considering the huge nerf rebels went through, how stacked the odds were against us (OTA being overpowered as hell) it's absolutely unfathomable that 2 members of the Staff team were able to 'emergency reset' the rewards of the expedition because, in their words, WE FAILED THE EXPEDITION. Now, that clearly isn't right because the objectives were as followed: Destroy the infestation hearts, do not fight OTA, get one of those Xen Crystals, find the Sentinels scout and their map and don't die. Considering we did all of these objectives perfectly, I don't understand why staff team had to nerf it.
Maybe the dangers weren't big enough? You know, the overpowered OTA roaming around, the million Antlions (red and spitters as well) being spawned on us. Or how about the Hydras when you jumped down blind into a pool of water, almost insta-killing you if you went near the scout?
Oh wait, maybe it's the fact that OTA didn't engage us... You know, the OTA that RAN WAY FROM US. That Admins allowed to just open one of those access points which were never meant to be open when we were holding them at gunpoint to ambush them?
But sure, we didn't do enough, we failed the objectives, we failed the expedition, we failed the dangers, not enough dangers... Sure!
GOI
Remember GOI, the awesome thing that was going to FIX the server, remember how it was hyped up and worked on for months, if not years? Well, it's a loyalist update and it was NOT made with Rebels in mind.
You know, I lead a rebel group 'The People's Front'/'Die Vereinigte Volksfront' and we had this awesome plan to stage a coup where we wanted to steal a fabricator. I have joined the CWU on my rebel char after becoming friends/acquantances with a lot of loyalists to not have any suspicion aroused around me, and the plan was slowly (very slowly) going to be set in motion.
So, we talk about it in our little rebel chat in the Underground Discord "Hey, is the plan still up?"



Oh.. Okay? The Update that was supposed to fix the server... Isn't made with rebels in mind... You know, the driving force of a server? Without a rebellion you don't have a server.
Please add more things if u know other points to add
Last edited:

