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  1. Bodger

    Denied Use D47_V2 and Not V1

    Am I missing something here? From yesterday, unedited. And this post was made.... 5 minutes ago.... The map you linked isn't v2
  2. Bodger

    Store Prices/Rent calculation.

    Why do you have to read it? Would it affect you in any way if implemented? No. So why are you arguing against it? Is basic addition really that hard for you, that even when it's something you have nothing to do with your brain hurts?
  3. Bodger

    Store Prices/Rent calculation.

    Lmao you were probably told about startup costs which are between 30-50c
  4. Bodger

    Store Prices/Rent calculation.

    The benefit is to take money out of the economy so we don't have as much inflation. Ah yes, those sweet low 30 credit rents. The point is that we want rent to be more with bigger stores, as bigger stores will more likely be popular, and therefore make more money. If that money is never removed...
  5. Bodger

    Store Prices/Rent calculation.

    Yeah lemme just hop on and ask the administrator in-game
  6. Bodger

    Release the city early

    Yeah the map is being released like within a week of the server release
  7. Bodger

    Store Prices/Rent calculation.

    This is hardly "complicated", not to mention, store owners have nothing to do with rent both under the current rent system or my suggestion
  8. Bodger

    Store Prices/Rent calculation.

    Basic idea: To make less "desirable" shops to still able to stay open while giving larger stores a decent expense to pay so they don't get excessively rich. First off, the "startup cost" should be calculated based off: 1) A base cost from how good the property is location wise and how big it...
  9. Bodger

    Barney Game ( Alt Title - Blue Shift 2: Electric Boogaloo)

    Barney Game (this is a link)
  10. Bodger

    Dev questions thread

    CP divisions, unfortunately, exist yes. But not the Grid, Helix, Union ones. You can find them here.
  11. Bodger

    Denied Radio Signal Falloff

    It could be an effect of the spores along with the maze-like structure of the sewers making the signal bad. Secondary effect of the gas, or separate for use in events. Meaning above surface radios are normal, below surface there's interference
  12. Bodger

    Dev questions thread

    Not a dev, but suits in-game are a thing restricted to CCA IC'ly, so probably not. Also this thread is a little strange as we have section both on the discord and on the forums to suggest or ask questions to devs/staff about the server. Forum Link Here And this is where you can ask questions...
  13. Bodger

    Prison System

    Ah yes, taking a player out of RP for 4 minutes to indicate a week in prison is sooooooo terrible.... Lets just kill people for any crime that's worse than one that gets you beaten, that's the solution.
  14. Bodger

    Prison System

    I've recently been watching the GTA V RP trend on Twitch, specifically NoPixel the popular one, which has given me some ideas about how a prison system could work in HL2RP. On Willard we're blessed to have devs that actually work on the server to make it better and give the server a unique...
  15. Bodger

    Men of Mann

    It'd be on the Isle of Mann/Man, which as of right now IRL has a population of around 81k that's shrinking. So I'd imagine it'd be maybe somewhere around 10-20k in-universe after the portal storms and whatnot. The population stays away from the destroyed towns and villages mainly living in-land...
  16. Bodger

    Men of Mann

    The Isle of Mann After the Black Mesa Incident, which swept the world over with portal storms, the Isle of Mann while seemingly protected by its geography wasn't left unharmed. Local portal storms ravaged most of the surrounding British Isles, though due to it's central location mostly only...
  17. Bodger

    PAC3 concern

    Atle wouldn't change this alone. Yes there is plenty you can do with PAC to make RP more immersive, but there's much more abuse and security issues that can come from PAC that has made it a no-go. I've done 3d modeling before, and it's not too difficult. If you want to try that, you can try...
  18. Bodger

    Implemented Loyalist Discounts

    Well shops are gonna be checked for activity, and so prices can be checked there. Then you look at the transaction history as it's all centralized under the Combine and if they gave discounts to loyalists. Maybe a system can be put in place to mark a discount with the transaction thing store...
  19. Bodger

    Implemented Loyalist Discounts

    From what I can remember on Willard V1, loyalism wasn't too visible if at all. And I personally don't think that discounts should be mandatory but heavily encouraged. Here's my idea: With the new apartment/shop system and CCA-like data pads for CWU management of stores, along with the now...
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