This is a rather fine balancing act.
Food, drugs and the current skill system are very... finicky and def. required an overhaul. I am willing to look into this alongside other reforms such as the medical system so I will be accepting this for now.
If anyone feels like giving some input about...
I suffer ptsd from hearing among us across the server (I played it myself)
Denied for now unless we wish to add the piano into the content pack and (sadly) increase its size even further.
Pretty but unnecessary QoL.
I am more in agreement with the counter-arguments here but feel free to suggest this at a later point if this will change the server's experience tenfold or something.
Denied.
PET flags already solves this issue... (partially)
More so to prevent abuse than anything else. Not particularly a development issue either.
Denied.
The CWU leads can make another suggestion if this is indeed an issue in the near future but since this thread I have not seen anything similar.
While this may be something that can technically be developed rather easily, it must ultimately fall on the player to know whether or not they can dedicate enough time to roleplay.
Denied.
The weapon received a buff to match other pistols and its magazine has been increased, giving it more oomf per bullet or whatever the damage stat term is.
Accepted and implemented.
Unsure what the stance on this currently is.
I am aware of fixes but also aware of a weapon system being developed so we're moving away from these kinds of guns likely.
Denied...?
Current armour is very inflexible when it comes to colourisation and/or modularisation so this is currently not possible until that gets updated.
Modellers (if any exist on Willard) are currently not capable of doing this.
Denied.
Accepted.
We had one with the old SWEP base. While a current implementation is possible even after changing base, we will look into making one with the new weapons system that is being made.
Partially implemented.
There are some limitations to actions during combat now, temporary HP is a thing which only specific items grant you and well... you can die from not healing from those temporary fixes.
Considering this implemented.
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