What did you enjoy most about the event today?
At its onset I was already enjoying the event. And, as general and vague as it is to say, I will say the event in of itself is one of the most enjoyable things to have come to Willard since my brief playtime (Less than 2 months) of being here and even with less activity. Character development; progression; roleplay; and storylines themselves are all uninhibited and largely left to the players themselves on how to interact within their environment, and the only real barrier is just the time travelled. Alongside with whomever your character interacts with; and their reactions, but that's roleplay.
The environmental storytelling was absolutely killer, and the execution of it made things really immersive. There's nothing like shacking up in an ill-heated home, scrounging for clothing to layer ontop of another to stay warm. Harkening backwards to one of my points in the previous paragraph, I really can't wait to see how everything turns out on the second day. It's been hell for everyone except the mining encampment.
What did you enjoy least about the event today?
There are a few things that I didn't enjoy about the event, but mostof them are diminutive and outside the aspect of administration; being either the map itself or the playerbase's actions.
For one, it feels like the map is expansive, which although can be a good thing it could also be a bad thing, with how reliant it is on heavy pop to make certain areas feel alive, and the time it takes to travel to and from other areas. There's something in the back of my head a bit problematic if an administrator thinks you're mingerunning to a place when all you want to do is write with other people.
Food and water items are perpetually scarce. And which, although okay and realistic, I would've liked to have at least some surety that a character can eat and drink.
Lastly, and more importantly in my enjoyment: I felt like the two overseers dying in such short order was a bit of a surprise and a bit of a waste.
But that's also due to my view that this would be a similarly slow-burn of people's disgruntlement of overseers and presumptions on how this dynamic would work. So it's understandable if the final point is dismissed due it just being perspective.
What do you want to see more of?
I would like to see more environmental effects, pump Stormfox2 up. Rain! Snow! Lightning snowstorms! Strong gusts of wind! Go ham with it. You've certainly impressed me with it, and I enjoy having my character interact, react, and just in general have to adapt to the circumstance he's given with.
I'm hoping for more localized encounters in the surrounding areas, to which the characters themselves could manipulate to their desired conclusion with their own actions and choice.
And professing my personal choice, another thing I would enjoy seeing is a make-up of guns being short-ranged, shotguns, rifles, revolvers and/or pistols which people have relied on in years past, and might be emblematic of the hinterlands.
What do you want to see less of?
There's not a lot I want to see less of, actually. I would say that the event ranges from 'good' at its worst to 'stellar' at its best. One of the things I am having personal issue with is that there seems to be a heavy lean towards weapons in the form of melee and/or ranged, which could simply be handwaved away as players simply want to broaden their ability to interact and do things autonomously. I think such behaviour will die down in the oncoming days.
The others I'm raking my brain over. It's hard to actually think of anything I would like to see, really. I'll come back if something else pops up.
Is this an accurate representation of the Frontier in Alaska?
I would not know.
Does the portrayal of the Combine being ill-involved prove beneficial to the event?
The combine being little-involved is a welcome relief, as the atmosphere within the event is still akin to Half Life 2; with the threat and prospect of failure being felt on the server but also back in C24 and elsewhere. There's a lot of freedom given that's been taken advantage of, and I think any introduction of elements intended for persistent oppression will negatively affect the server.
That is to say: I don't mind the idea of some aspects of the combine being involved, but I would like for them to remain at arms-length and send only token supplies/forces, even then with those forces put into a situation where their position is negligible; and having to forego any semblance of authority if they wish to survive.
Have the staff team and event runners been helpful to you / not helpful to you?
One time I had been disconnected and lost my leather jacket, resulting in me asking for an admin to please return it. I then found it in my inventory and equipped it. Moreso, I see a lot of other people being given time and attendance to what they wish, and overall I can say that from my own testimony you're all on the ball.
Was the starting time / play time within your reach?
Yes.
How would you rate the event in its entirety?
Atmospheric. Brutally indifferent. Engaging snowstorms and vociferous fauna. Political intrigue, rebellion against loyalty. Every man for himself and others for everyone. This event has a ton of stuff happening. I cannot outright say how it will unfold in the coming sennight but it's been phenomenal so far.
This is Day 1 Feedback, posting it for everyone to read. I will delay my thoughts on Day 2 because right now my cat is demanding attention.