- Joined
- Jul 3, 2021
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- 1,135
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- #1
Ah yes, the occasional crying thread about Staff, CT or GM's or whatever
But this is a real problem, so let me begin:
1. NLR/PK
Apparently all the people who died during the whole CP and Rebel shit yesterday in front of the combine based just got NLR'd and not PK'd? Which seems kind of unfair to me as the PK rules have been really iffy and stupid these last few days. I got told that they wanted it to be an NLR because I (Don Lorenzo) executed the CP's and said it should be an NLR and not a PK or whatever? This just isn't true, I neither executed nor said anything OOC during that whole situation.


Also someone asked dudeperson (idk his @) to tell admins to be an NLR, which is complete BS and this should be overturned lmao.
2. Admins not answering
During the whole situation I went behind some CP and shot him into bleedout, afterwards I wanted to drag him away so we could strip him off of his equipment, take him hostage or whatever the hell we would agree on at the time. This however, was not possible due to the fact that the CP's ragdoll body was stuck under the train. I tried to call for an admin, making about 5 @'s about me not being able to move the CP, no answer. Anyhow, today I log on to again @ to try and figure the whole situation out.
as you can see... No answer.
3. Rebels being punished for doing anything that isn't passive RP.
I understand, the GM's and Admins and whoever thought of this so called "Arc" wanted it to be more about survival, less about the killing of one another. But you have to realise, Rebels won't just stand still just because they are trying to survive. The Combine has enslaved us for dozens of years IC and there's no reason why we wouldn't do anything against the Combine when given the chance. Venturing out alone will result in 1000 Antlions and Zombies being spawned, venturing out in a group will result in that times 20. Doing anything against the Combine will result in the NZ people getting mad even if it isn't in the NZ, meanwhile they are giving us expos to kill OTA and shit but they are supposed to be neutral?
4. "End of" or "Escape" events just not worth it
Why would I flag on my rebel who is probably a priority 1 enemy of the Combine ATM, to escape the metro system, if there's no benefit for me or my character? I only risk dying because we all know the CT will probably spam 7 million bugs on us.
But this is a real problem, so let me begin:
1. NLR/PK
Apparently all the people who died during the whole CP and Rebel shit yesterday in front of the combine based just got NLR'd and not PK'd? Which seems kind of unfair to me as the PK rules have been really iffy and stupid these last few days. I got told that they wanted it to be an NLR because I (Don Lorenzo) executed the CP's and said it should be an NLR and not a PK or whatever? This just isn't true, I neither executed nor said anything OOC during that whole situation.
Also someone asked dudeperson (idk his @) to tell admins to be an NLR, which is complete BS and this should be overturned lmao.
2. Admins not answering
During the whole situation I went behind some CP and shot him into bleedout, afterwards I wanted to drag him away so we could strip him off of his equipment, take him hostage or whatever the hell we would agree on at the time. This however, was not possible due to the fact that the CP's ragdoll body was stuck under the train. I tried to call for an admin, making about 5 @'s about me not being able to move the CP, no answer. Anyhow, today I log on to again @ to try and figure the whole situation out.

as you can see... No answer.
3. Rebels being punished for doing anything that isn't passive RP.
I understand, the GM's and Admins and whoever thought of this so called "Arc" wanted it to be more about survival, less about the killing of one another. But you have to realise, Rebels won't just stand still just because they are trying to survive. The Combine has enslaved us for dozens of years IC and there's no reason why we wouldn't do anything against the Combine when given the chance. Venturing out alone will result in 1000 Antlions and Zombies being spawned, venturing out in a group will result in that times 20. Doing anything against the Combine will result in the NZ people getting mad even if it isn't in the NZ, meanwhile they are giving us expos to kill OTA and shit but they are supposed to be neutral?
4. "End of" or "Escape" events just not worth it
Why would I flag on my rebel who is probably a priority 1 enemy of the Combine ATM, to escape the metro system, if there's no benefit for me or my character? I only risk dying because we all know the CT will probably spam 7 million bugs on us.
