The Milkman
Radio Bob Approved
- Joined
- Jun 26, 2021
- Messages
- 548
- Thread Author
- #1
Title. Pls fix!
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SignUp Now!You can't load up the pulse rounds it gives you into AKM/M4s or whatever, you have to get staff to give you rifle rounds instead, so this is probably not intended. If it's a workaround, it's not working.As stupid as it sounds, I think it's intentional because of how TFA functions. TFA creates its own ammo entities, which is the cause why it's done this way.
Though someone like Aspect can confirm.
Well, it's essentially messy how ammo works because the server has to deal with HL2 Ammo, TFA Ammo and Helix ammo, which creates this complication that we have. @Robert is looking into a way again to fix this, but this has been a long occurring issue and it's why the ammo is confusing like this.You can't load up the pulse rounds it gives you into AKM/M4s or whatever, you have to get staff to give you rifle rounds instead, so this is probably not intended. If it's a workaround, it's not working.
Well I can't look into it anymore, so another dev will have to do so. Github access was revoked since was getting stressy at some point so lost it just to be on the safe side of me not focusing too much on willard dev stuff.Well, it's essentially messy how ammo works because the server has to deal with HL2 Ammo, TFA Ammo and Helix ammo, which creates this complication that we have. @Robert is looking into a way again to fix this, but this has been a long occurring issue and it's why the ammo is confusing like this.