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Disorganized events with no consideration of player agency

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numbers23541

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Aug 28, 2019
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@Robusted Seb'ster is the staff member who organized this event, or so I'm told, so I'm tagging him to make his counterargument


There are way too many disorganized events that disregard what players are currently doing on server. In this case, an event was hosted where some invincible, Xen-spore infested bald man was terrorizing a residential block, while Civil Protection was occupied with defusing a debacle between a good chunk of civie players

Civil Protection naturally had to respond, which was an acceptable circumstance, but suddenly they start dropping like flies and screaming for help while we're still occupied with civies and hosting decent RP on our own - so naturally, ALL of Civil Protection responds, ditching the civies early and thereby highlighting how staff don't know how to account for what players are currently occupied with, before hosting giant murder-spree events

On top of that, the event character being played powergames- soaks up a good barrage of fire according to one of the units I spoke to, then kidnaps one of the units and runs off on the residential block balcony where he then just noclips right in my line of sight, as I'm about to have my turn during TBC, which evidently didn't matter considering his godded state


Next we're told the CiviPro unit is ALREADY at the canals and being taken out of the entire sector, somehow, in the timespan of five minutes, offering us little to no player agency to go help our fellow unit out.

..another ten minutes pass before we're told the kidnapped CivPro is back at the train station safe and sound, because a loose manhack hit the Xenian-man and this caused it to let go of our abducted unit.. who somehow instantaneously made his way back to the train station


this event is:
1. nonsensical in its structure
2. inconsiderate of current player circumstance before its execution
3. too eager to deny players the agency they need to have some fun out of this event; powergame

I don't have anything against Robust personally, but I want main server events to stop being so objectively shit
 
just a stipulation: i don't want this guy demoted, don't want this event or event series totally cancelled, just re-organized
 
just spoke with robust himself, hashed it out fully. glad he was open to VC about it

he has explained himself in regards to the cop's location. some of us mistook it for teleportation because the dispatcher gave us conflicting information that the alien was in the canals.

i passed a few suggestions regarding the OP unkillable state of the event character, and without spoiling anything he gave me a sufficient explanation as to why. it all chalks up to worrying that Civil Protection will over-take most events when they're on, and that he'd rather give other players a chance to interact with his events before CP put the nail in the coffin. we passed a few suggestions as to how to mitigate this issue

with respect, main server events are hard to handle on your own but I just want staff in general to take the advice of the three points I made on the main post. this issue is not specific to robust. fixing those three issues'll make events in general far more enjoyable.
 
Hi.

I've read your admin abuse report and given the circumstances above with your detailed list of key informational criteria regarding the incident, I will deal with your issue, personally. Matters including events is something I take very seriously and the errors you are describing (and from what I can imagine), these certain mistakes are the same feedback loops for events in general I keep hearing about.

I'll let you know the details.
 
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