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Gameplay Suggestion: Weight

Marco

Radio Bob Approved
Protector
Joined
Jul 5, 2021
Messages
1,256
I imagine rebel players must be quaking in their boots when they see a COMBINE wall-hammer running at them with 50/50 speed skill and the rebels are running slower because of speed skills.

I'm unsure if this is already a thing, but limiting the speed of people who have Gigantic Assault Rifles or heavy armour will make certain scenarios more advantageous in certain scenarios for both factions.

[EDIT]
Perhaps the suggestion can be extended too how much a person can carry dependent on their attribute in strength?
 
I'm pretty sure if you're holding a gun you are already slower. But maybe a wall-hammer should be even slower indeed...
 
I'm pretty sure if you're holding a gun you are already slower. But maybe a wall-hammer should be even slower indeed...
i'm also suggesting that the big fat chunky OTA and other people with fat chunky armour are slower. Having a weapon equipped in your inventory should still slow you down.
 
I'm pretty sure if you're holding a gun you are already slower. But maybe a wall-hammer should be even slower indeed...
OTA takes advantage of the elite strategy called "not equipping your gun until you're close to the sewers" aka running with fists out.
 
OTA abuses the fact that speed is based on what weapon you are holding to get to PKing rebels faster (good faith)
 
Declined

Implementing a weight system would require a inventory redo so for now declined
 
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