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HL2RP on S&BOX: A New Frontier?

SkinVest

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Dec 3, 2020
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Hi all,

I've been thinking about the possibility of bringing HL2RP to S&BOX. I know it's early days, but once the the HLA/HL2 model ports are in, I think the sky would be the limit. It would make no sense not to: the graphical improvements, larger map sizes, and shear amount of new tools available. Even the advanced AI and NPC's in-game, you could build a fully breathing interactable world with 0 player count.

It would be a shame not to at least attempt it. HL2RP could be revitalized, offering an entirely new experience to the modern day.

Of course, a new Half-Life game would be a major boost to this end, we can only hope. It would serve the baseline of models further and just give that buzz around the franchise to do it all over again.

What are your thoughts? Do you think HL2RP on S&BOX is feasible? Interested to hear people's thoughts on this.
 
There's the fact that Source2 as an engine is likely more demanding of devices, and some people would have older computers or laptops, so I think while this concept is good, the availability would be stifled, not bolstered.
 
u think HL2RP on S&BOX is feasible? Interested to hear people's thoughts on this.
I've played S&Box, its probably not going to release for at least two years. It has the potential for HL2RP however as things stand the HL2 models ported over are not suitable because they're tiny (in units they're like 4'10 in reality). GMod HL2RP didn't flourish until the 2010s, years after Garry's Mod's launch, and that had all of HL2's assets pre-baked into the game.

If we do get an equivalent, we won't see it for another five or six years at LEAST in my opinion. Also, s&box is a different model to Garry's Mod, it'd be like playing Roblox as opposed to Garry's Mod, which might scare off developers. But there's a roblox hl2rp community apparently so what do I know.

HL2RP in S&box is a thing for the 2030s
 
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I've played S&Box, its probably not going to release for at least two years. It has the potential for HL2RP however as things stand the HL2 models ported over are not suitable because they're tiny (in units they're like 4'10 in reality). GMod HL2RP didn't flourish until the 2010s, years after Garry's Mod's launch, and that had all of HL2's assets pre-baked into the game.

If we do get an equivalent, we won't see it for another five or six years at LEAST in my opinion. Also, s&box is a different model to Garry's Mod, it'd be like playing Roblox as opposed to Garry's Mod, which might stifle developers. But there's a roblox hl2rp community apparently so what do I know.

HL2RP in S&box is a thing for the 2030s
I agree with most of the above, it's one for the future at the moment. Maybe not so far as 2030. I think a-lot of it will depend on a new release in the Half-Life franchise.

There's the fact that Source2 as an engine is likely more demanding of devices, and some people would have older computers or laptops, so I think while this concept is good, the availability would be stifled, not bolstered.

Again, agree with this. Think it falls back in-line with the whole "for the future" sort of thing. Maybe this is just the naive Gen-Z in me, but surely this would of been the case when HL2 & Gmod first released back in the mid 2000's given how far ahead the source engine was for its' time.
 
There's the fact that Source2 as an engine is likely more demanding of devices, and some people would have older computers or laptops, so I think while this concept is good, the availability would be stifled, not bolstered.
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The game has extremely low minimum requirements, so it should be fine for basically anyone with a working PC from the last decade.
 
It's an intriguing investment to think of, since we've personally thought about the potential of such a move before. However, S&BOX isn't being prescribed the support structure for RP Gamemodes, FacePunch said so themselves. Some would argue that statement in itself is mythological, yet it is something of a line half considered to be common knowledge by this point.

It really depends if it's worth it and that's years down the line, where interests shift in due course. Truthfully, I don't think we would do so unless there's a specifically good reason and that itself is a what-if.

It really, really depends.
 
From what I understood Garry wants S&BOX to be a platform to create and sell games on and not use existing ones like Gmod did. I'm not sure if Garry really wants to support HL2RP on his platform.
 
It's an intriguing investment to think of, since we've personally thought about the potential of such a move before. However, S&BOX isn't being prescribed the support structure for RP Gamemodes, FacePunch said so themselves. Some would argue that statement in itself is mythological, yet it is something of a line half considered to be common knowledge by this point.

It really depends if it's worth it and that's years down the line, where interests shift in due course. Truthfully, I don't think we would do so unless there's a specifically good reason and that itself is a what-if.

It really, really depends.
I think you've hit it pretty spot on there. I think if that statement from Gary will turn out to be true, then it will be entirely down to the community to make the effort to make it a platform that supports it.

But again, this is looking years ahead. I think it will be telling to see in the first instance if DarkRP can perform on it (which I can see) and of-course thenon there's every potential HL2RP would.
 
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