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Luck

registry: brush him

Active member
Joined
Jun 11, 2020
Messages
126
In roleplays, there are generally situations involving roleplay among players where luck is a key factor, but rolls are not preferred.

In these cases, a game master may be called to resolve the situation, whether it is a player versus player encounter, or only involving one played character.

I have noticed a common trend, not just in this server, but in all servers.

Sometimes the chances of success for the character involved may be below average - a 30% chance. Low, relatively. However, in these cases, whether or not that chance lands is purely up to the game master.

Why, in these situations, do certain game masters insist on giving these players the short end of the stick, giving them only the worst odds and resolving these situations only with heartache for all parties, in the name of "realism"?

(This has nothing to do with any recent event on this server, just a conversational question)
 
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because luck is luck and any sort of GM involvement is biased and therefore has nothing to do with luck

if you want to chalk something up to luck then you're going to have to find some sort of RNG system to do it for you

much easier and less biased. either suck it up and take the admin biases or suck it up and negotiate for a /roll or some other RNG system
 
because luck is luck and any sort of GM involvement is biased and therefore has nothing to do with luck

if you want to chalk something up to luck then you're going to have to find some sort of RNG system to do it for you

much easier and less biased. either suck it up and take the admin biases or suck it up and negotiate for a /roll or some other RNG system
Ask for blackjack as a form of roll initiative
 
Before I employ the dice rolls, I usually inform the players of the different outcomes based on how they roll. They need to agree to all outcomes before I commence with it; it's usually high-risk, high-reward stuff.

Don't see a big issue with the concept as long as all parties are well informed.
 
Whoever rolls highest works just fine and gives no gap for biased decisions

Its a 50/50 outcome
 
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