- SCREAM A SILENT MELODY -
Later this evening the local Combine transmission signals got abruptly cut, causing a massive disarray in transportation and communication. The disturbances have been tracked to originate from a remote location somewhere in the Quarantine Zone up north. Initial scans show very limited human presence disqualifying any organized resistance operation. Due to the constant bad weather conditions in the region, dropship transportation has been canceled, and instead forced the local authorities to rely on more traditional methods. An expedition has been sent to investigate and retrieve whatever had the power to strike so abruptly and on such a massive scale. The lack of any significant support makes it quite obvious that you're either coming back with good news or not coming back at all...
In shadows deep,
where solitude resides,
I find myself alone,
consumed by fears,
A darkness vast,
where light no longer guides,
A trembling heart,
weighed down by silent tears.
Do you hear my voice still?
- ROLES -
Expedition Leaders (1/2)
Tasked with leading this death march, you are the most experienced archeologists, detectives, and wayfarers the authorities in City Fifty-Three and City Three could muster. Whether forced or willing, you will have to stay cunning, vigilant, and perceptive, or the entire operation tumbles down like a house of cards. Devoid of any real support from the outside, many lives are at stake, including your own. Find whatever caused the disturbances, and destroy or deactivate it - by any means necessary.
[Players with this role will receive a special Discord channel with additional information]
Civil Protection - "Bastion Proklyatykh" [Whitelist required ONLY for Rank Leader] (6/6)
You are a member of the combined penal force from City Fifty-Three and City Three. Due to the shortage in Transhuman Arm, the leadership has opted to send you in their place. It remains unclear if your task is to actually achieve what is expected of you, or to be the cannon fodder that helps future expeditions understand the danger. With the hangman's noose tied around your family's neck, you are left with no choice but to keep this parade of madmen safe and secure - or in the worst-case scenario, survive long enough to make it out of the Quarantine Zone.
Rank Leader slot: FULL (1/1)
[Players with this role will receive a special Discord channel with additional information]
Intention One-Two-Three slot: FULL (2/2)
Intention Four-Five slot: FULL (3/3)
Expedition Members (2/∞)
Loyalists, workers, medics, regular citizens, and slum scum alike, one way or another you have never mustered up the courage to openly oppose the Combine. Dragged out of your apartment or conscripted willingly, you have been signed to aid this forsaken expedition into the eery and unknown. With no way but forward, you must rely on one another if you hope to see the city landscape again.
Enslaved Vortigaunts [Whitelist Required] (2/2)
A duo of enslaved, not yet nullified vortigaunts. Your oppressors have decided to drag you along into this hell's embrace due to your natural communion with things unnatural to this World. Watched closely and helplessly bound, you must put your trust in the humans alongside you or somehow plan out an escape along with your kin. Your main task is to act as a translator, conduct, and mystic for whatever awaits you. Ever since you stepped into the Quarantine Zone you've felt an unimaginable aura of dread and decay. Something ancient is not happy with your intrusion...
Valley Survivors (7/7)
Quarantine Zone outcasts that took refuge in the Valley. You are familiar with the rules, know what to do and how to survive, yet you lack the manpower or tools to escape its grasp. Seemingly helpless, your situation significantly improves when the expedition shows up. As a collective, you must decide whether to help the newcomers or use them to your own advantage. One thing is certain, you can't risk any internal fights. Others might have lost their minds, but you will make it out yet - you will survive.
[Players with this role will receive a special Discord channel with additional information]
Expedition Leaders (1/2)
Tasked with leading this death march, you are the most experienced archeologists, detectives, and wayfarers the authorities in City Fifty-Three and City Three could muster. Whether forced or willing, you will have to stay cunning, vigilant, and perceptive, or the entire operation tumbles down like a house of cards. Devoid of any real support from the outside, many lives are at stake, including your own. Find whatever caused the disturbances, and destroy or deactivate it - by any means necessary.
[Players with this role will receive a special Discord channel with additional information]
Civil Protection - "Bastion Proklyatykh" [Whitelist required ONLY for Rank Leader] (6/6)
You are a member of the combined penal force from City Fifty-Three and City Three. Due to the shortage in Transhuman Arm, the leadership has opted to send you in their place. It remains unclear if your task is to actually achieve what is expected of you, or to be the cannon fodder that helps future expeditions understand the danger. With the hangman's noose tied around your family's neck, you are left with no choice but to keep this parade of madmen safe and secure - or in the worst-case scenario, survive long enough to make it out of the Quarantine Zone.
Rank Leader slot: FULL (1/1)
[Players with this role will receive a special Discord channel with additional information]
Intention One-Two-Three slot: FULL (2/2)
Intention Four-Five slot: FULL (3/3)
Expedition Members (2/∞)
Loyalists, workers, medics, regular citizens, and slum scum alike, one way or another you have never mustered up the courage to openly oppose the Combine. Dragged out of your apartment or conscripted willingly, you have been signed to aid this forsaken expedition into the eery and unknown. With no way but forward, you must rely on one another if you hope to see the city landscape again.
Enslaved Vortigaunts [Whitelist Required] (2/2)
A duo of enslaved, not yet nullified vortigaunts. Your oppressors have decided to drag you along into this hell's embrace due to your natural communion with things unnatural to this World. Watched closely and helplessly bound, you must put your trust in the humans alongside you or somehow plan out an escape along with your kin. Your main task is to act as a translator, conduct, and mystic for whatever awaits you. Ever since you stepped into the Quarantine Zone you've felt an unimaginable aura of dread and decay. Something ancient is not happy with your intrusion...
Valley Survivors (7/7)
Quarantine Zone outcasts that took refuge in the Valley. You are familiar with the rules, know what to do and how to survive, yet you lack the manpower or tools to escape its grasp. Seemingly helpless, your situation significantly improves when the expedition shows up. As a collective, you must decide whether to help the newcomers or use them to your own advantage. One thing is certain, you can't risk any internal fights. Others might have lost their minds, but you will make it out yet - you will survive.
[Players with this role will receive a special Discord channel with additional information]
- APPLICATION FORMAT -
- Section One -
- Section One -
- Steam Name:
- Steam ID:
- Discord Name & ID:
- Timezone:
- Section Two -
- Character Name:
- Role (+Rank if Civil Protection):
- Did your character conscript into the Expedition willingly (Vortigaunts & Valley Survivors excluded):
- Short (or detailed) character backstory:
- Character's biggest fear:
- Starting time: FEBRUARY 23 & 25 (7:30 PM GMT+1) -
Sixty minutes until Nightfall...
Sixty minutes until Nightfall...
Warning: This Short Story Event advertises itself as horror, it aims to create a feeling of unease and dread. If you are light of heart, it is ill-advised to participate.
This is a NON-CANON event.
This event follows a "one-life" policy. All deaths with IC reasoning will be considered PK.
Your choice afterward is to spectate as the new OBSERVER role.
Bleedout Godmode turned ON.
Healing mid-combat is ALLOWED.
Whitelist restrictions may be lifted if the Event Host deems the individual capable of Roleplaying in sufficient fashion throughout the event.
Repairing armor mid-combat is NOT ALLOWED.
*The one-life rule might be overruled if the deaths are too frequent or a certain threshold of participants is not met. That also means creating an entirely new character if need be.
**Repairing and healing rules can be overruled if the character is considered covered and in a safe spot.
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