- Joined
- Sep 24, 2021
- Messages
- 1,254
- Thread Author
- #1
I think we should remove this rule specifically for non-offensive actions, What are those? Anything that doesn't involve murder/bombings/ should not be effected by a lack of units, I'm tired of trying to do something like disassemble a piece of metal where CPs wouldn't even be alerted/involved in it and all Rebel rp just stops because it's 10pm and the CP mains have all gone off to bed for the night meanwhile there are like 4-7 Rebels on ready to go do things.
|EXAMPLES|
I led a group into the sewers the past evening in-order to try and break down an abandoned CP Deployable barrier, Did all the RP Rped unscrewing it took me a few minutes only to be told I couldn't do it because no Units were online -_- when we had a few on at the time we went down there not to mention we wasted ammo fighting the hordes of NPCs that were spawned down there and for nothing a wild goose chase.
I was trying to do something the other day, I believe it was putting a poster up or picking a lock can't remember, But I was told I couldn't because no CP's were on.
TL: DR (If it's not a shooting/Bombing/ If no-one is being killed, If it's not an armed raid or some form of Sabotage then the 4+ CP rule shouldn't be in effect **SPECIFICLLY FOR NON-COMBAT RELATED REBEL OPERATIONS**
I.E Putting up posters. Removing static locations (Barriers, Barricades, Boards.)
|Closing Statement| While I understand the need and how it's beneficial to have the unit on rule, I think for actions where its not someone rolling into Triumph and doing a shooting on someone or something of that nature that *OFFENSIVELY* I believe it to be a detriment to rebel rpers who stay on late and keep the server populated later that they're severely limited in what they're able to do. Especially when its not
A. Going to kill/Harm someone.
B. Won't effect the socio-status.
C. Offers chances for Passive/Character development.
|EXAMPLES|
I led a group into the sewers the past evening in-order to try and break down an abandoned CP Deployable barrier, Did all the RP Rped unscrewing it took me a few minutes only to be told I couldn't do it because no Units were online -_- when we had a few on at the time we went down there not to mention we wasted ammo fighting the hordes of NPCs that were spawned down there and for nothing a wild goose chase.
I was trying to do something the other day, I believe it was putting a poster up or picking a lock can't remember, But I was told I couldn't because no CP's were on.
TL: DR (If it's not a shooting/Bombing/ If no-one is being killed, If it's not an armed raid or some form of Sabotage then the 4+ CP rule shouldn't be in effect **SPECIFICLLY FOR NON-COMBAT RELATED REBEL OPERATIONS**
I.E Putting up posters. Removing static locations (Barriers, Barricades, Boards.)
|Closing Statement| While I understand the need and how it's beneficial to have the unit on rule, I think for actions where its not someone rolling into Triumph and doing a shooting on someone or something of that nature that *OFFENSIVELY* I believe it to be a detriment to rebel rpers who stay on late and keep the server populated later that they're severely limited in what they're able to do. Especially when its not
A. Going to kill/Harm someone.
B. Won't effect the socio-status.
C. Offers chances for Passive/Character development.
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