- Joined
- Sep 17, 2019
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- 583
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- #1
This was part of a larger suggestion that was denied, but I think it was glossed over. I will simply repost it here.
/rollskill [skill] - A roll is made, with a bonus number depending on the skill used being added on. The skill used is mentioned in chat to all players nearby.
/rollattr [attribute] - Same as /rollskill but with attributes. Rolls out a D20 instead to better balance for lower attribute cap.
/qrollskill [skill] - This does the same thing as /rollskill, but only shows it to you and staff members. Can be used for attempts done in a stealthy manner (that staff can see for accountability purposes) or so staff can determine results without having to broadcast it to everyone.
/qrollattr [attribute] - Same as /qrollskill but with attribute and using d20.
/grabskill [player] [skill] - This may already exists, but this essentially allows staff to pull the current skill level for a player, allowing them to silently grab a character's skills for game master purposes.
/grabattr - Same as/grabskill but with attributes.
/displayskill [skill] - This is used by players to essentially "Flex". For instance, if in the process of roleplaying one of these skills, a player may use this command to show just how well they are at carrying out an action- which of course may be followed by /rollskill to see how "lucky" they are.
/displayattr [attribute] - Same as /displayskill but with attributes.
These will help a lot for roleplay in general instead of just being a game mechanic that's automated.
/rollskill [skill] - A roll is made, with a bonus number depending on the skill used being added on. The skill used is mentioned in chat to all players nearby.
/rollattr [attribute] - Same as /rollskill but with attributes. Rolls out a D20 instead to better balance for lower attribute cap.
/qrollskill [skill] - This does the same thing as /rollskill, but only shows it to you and staff members. Can be used for attempts done in a stealthy manner (that staff can see for accountability purposes) or so staff can determine results without having to broadcast it to everyone.
/qrollattr [attribute] - Same as /qrollskill but with attribute and using d20.
/grabskill [player] [skill] - This may already exists, but this essentially allows staff to pull the current skill level for a player, allowing them to silently grab a character's skills for game master purposes.
/grabattr - Same as/grabskill but with attributes.
/displayskill [skill] - This is used by players to essentially "Flex". For instance, if in the process of roleplaying one of these skills, a player may use this command to show just how well they are at carrying out an action- which of course may be followed by /rollskill to see how "lucky" they are.
/displayattr [attribute] - Same as /displayskill but with attributes.
These will help a lot for roleplay in general instead of just being a game mechanic that's automated.