Ekrell
Radio Bob Approved
- WORK TOGETHER, OR DIE TOGETHER -
You have lost count of how many days you've spent in the Russian Quarantine Zone. Whether by choice or force, you've fled from the civilization and tried to make ends amidst the infestation and ruins long abandoned by the Combine. Though it wasn't peaceful life at all, and more often than not you were forced to make some questionable decisions to survive - it was nothing compared to what you've heard this morning. Fate waved you into a larger group of scavengers and refugees when a local radio broadcast came to life - announcing the arrival of one of the biggest Portal Storms known to humanity. Within hours, it will engulf the entire region and decimate anything and anyone that won't flee from its grasp. Just as all seemed hopeless, you've remembered rumors about a forgotten facility, hosting a failed Teleportation project developed by the Combine. It's bound to be heavily damaged and in need of several repairs but maybe...just maybe, those uneasy faces of strangers sitting around the same campfire as you could prove helpful? One thing is certain, the clock is ticking and distant thunder heralds the impending doom. Work together, or die together.
Only a handful will see tomorrow.
- ROLES -
Scavengers & Refugees (4/∞)
An unorganized lot, having ended up in the Quarantine Zone for countless reasons. They can be anyone, with any beliefs, hopes, and goals. Having been brought together by those unfortunate circumstances, they'll have to trust one another in order to survive as one...or to ensure that when things come crumbling down they will be the first ones to enter the teleporter.
Rogue Units [Max 1 RL] (Whitelist not required) (4/5)
Marked autonomous those units either abandoned their duties or managed to outsmart the Combine before their deservicement. It's unclear whether they know one another or are simply lone veterans trying to find their way through this new reality. One thing is certain, Punishment Outland Operations are nothing in comparison to what they'll have to endure to live another day. For the sake of the story, ranks up to (including) RL are allowed, and MR/MMR is not enforced.
Vortigaunts (Whitelist required) (3/4)
Free Vortigaunts, moving about as a tribe or on their own. They have foreseen the Portal Storm even before it fully formed and chosen to ally with the humans in order to evade it. They are aware that Teleportation is the only way out of this hellhole, for no man-made vehicle will ever outrun the alien rage brought upon this shell of soil and rock. Whether they will escape on their own or ensure that everyone makes it to the other end is unclear.
HERMES Survivors (Only characters from the final encounter in HERMES) (5/3)
A handful who by a miracle survived the previous Portal Storm that came raging through the area, and the bloody shootout that concluded right at its arrival. Just as they managed to get their bearings from the rubble and ruin, they're met with an instant dose of Deja-Vu. Perhaps their previous experiences and knowledge will ensure that the group survives this time around? Or at the very least...that they make it back alive.
- APPLICATION FORMAT -
- Section One -
- Steam Name:
- Steam ID:
- Discord Name & ID:
- Timezone:
- Section Two -
Character Name:
Character Role:
Short (or detailed) character backstory:
Character's favorite food:
- Starting time: June 3 & 4 (7 PM GMT+2) -
The event follows a "one-life" policy. All deaths with IC reasoning will be considered PK.Character Name:
Character Role:
Short (or detailed) character backstory:
Character's favorite food:
- Starting time: June 3 & 4 (7 PM GMT+2) -
Your choice afterward is to spectate as the bird role.
*The one-life rule might be overruled if the deaths are too frequent or a certain threshold of participants is not met.
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