Thood74
Member
- Joined
- Aug 18, 2020
- Messages
- 95
- Thread Author
- #1
Hello, yes! The title will be addressed, don't worry. It's not as immersion breaking as it sounds.
Finally, these systems have been successful in the past and even in the present. Regardless of what your opinions of the various servers that have partaken in this organizational decision are.
Now, discuss! Good, or bad?
Lord help me.
I should elaborate on what I meant. Which is fairly simple:
A group of the political elite selected by the Combine, these individuals are pro-combine. They cannot act publically in an anti-combine manner or risk detainment by OTA or CPs.
This group suggests various things. Heres an example based on an already existing faction:
"Xen Infestation is getting pretty bad, we should make legislation around it to try and counteract this."
As such, a bill is formed around the discussion of the forming of an anti-infestation group aswell as the implementation of further safeguards against the infestation in the future.
The bill is then discussed. Is something faulty, is the idea nonfunctional due to one reason or the other? Et cetera.
A verdict is then reached. Either rejecting or accepting the bill as interested individuals who are part of this elite vote or abstain.
Thats about it.
A group of the political elite selected by the Combine, these individuals are pro-combine. They cannot act publically in an anti-combine manner or risk detainment by OTA or CPs.
This group suggests various things. Heres an example based on an already existing faction:
"Xen Infestation is getting pretty bad, we should make legislation around it to try and counteract this."
As such, a bill is formed around the discussion of the forming of an anti-infestation group aswell as the implementation of further safeguards against the infestation in the future.
The bill is then discussed. Is something faulty, is the idea nonfunctional due to one reason or the other? Et cetera.
A verdict is then reached. Either rejecting or accepting the bill as interested individuals who are part of this elite vote or abstain.
Thats about it.
Secondly, I should address three arguments that may be made in response to the basic idea.
First of these: "The CA can already do these things!"
Yes, they can. But this is a single individual with no sort of advisors (ACTUAL advisors, not the other kind) or oversight body so long as they don't implement anti-combine policies. This singular individual is also taking away a roleplay aspect that could be granted to a wider group of roleplayers just as easily.
second: "This goes against the theme of HL2!"
Not particularly. I mean, if you read the title exclusively yeah it bloody well would. But theres a particular thing to remember:
1. The individuals here are all pro combine loyalists. Who will be subject to oversight by the CA and IA for anti-combine behaviours. But are otherwise free to act however they see fit as long as it doesn't contradict Overwatch or the interests of the Combine.
2. Even real life authoritarian groups have used (and actively use) these sorts of congregations to give the idea that the citizenry are not oppressed. The idea that any individual could become of a high status actively disencourages rebellion and also helps with the running of the government by select individuals. Even in dictatorships, no man rules alone.
Third and finally: "But all their power is irrelevant! The CA can veto their bills!"
Probably not. The CA is monitored by RED and the sector administration. As long as the group is pro union and still competitent to some extent, IA would not permit the CA to act in such a way without getting an investigation from the higher authorities.
First of these: "The CA can already do these things!"
Yes, they can. But this is a single individual with no sort of advisors (ACTUAL advisors, not the other kind) or oversight body so long as they don't implement anti-combine policies. This singular individual is also taking away a roleplay aspect that could be granted to a wider group of roleplayers just as easily.
second: "This goes against the theme of HL2!"
Not particularly. I mean, if you read the title exclusively yeah it bloody well would. But theres a particular thing to remember:
1. The individuals here are all pro combine loyalists. Who will be subject to oversight by the CA and IA for anti-combine behaviours. But are otherwise free to act however they see fit as long as it doesn't contradict Overwatch or the interests of the Combine.
2. Even real life authoritarian groups have used (and actively use) these sorts of congregations to give the idea that the citizenry are not oppressed. The idea that any individual could become of a high status actively disencourages rebellion and also helps with the running of the government by select individuals. Even in dictatorships, no man rules alone.
Third and finally: "But all their power is irrelevant! The CA can veto their bills!"
Probably not. The CA is monitored by RED and the sector administration. As long as the group is pro union and still competitent to some extent, IA would not permit the CA to act in such a way without getting an investigation from the higher authorities.
Finally, these systems have been successful in the past and even in the present. Regardless of what your opinions of the various servers that have partaken in this organizational decision are.
Now, discuss! Good, or bad?
Lord help me.
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