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Turn bleedout godmode off for Overwatch specifically

The Milkman

Radio Bob Approved
Joined
Jun 26, 2021
Messages
548
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Turn off bleedout godmode for overwatch.

As of now it is near impossible to execute an overwatch soldier in a fight without taking out the entire squad first or running into their line to drag a downed one out to finish them.

Meanwhile, OTA are able to revive themselves with meds they applied to themselves a minute prior and repair their 100 armor for an instant +100 HP on top of being literally invincible when they drop to the floor.

As of now, the only way to secure the kill on an OTA is to risk yourself to drag them somewhere and execute them and pray the GM nearby isn’t combine biased or to wipe the whole squad before they get back up.

OTA are Not characters, and as gr4ss said, throwaways should not harm developed characters. So give rebels a chance to actually finish OTA off if you’re gonna let them get back up after being downed.


@ultima @Vadim REQUESTING BACKUP
 
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I believe you can just do your /me and tell the GM that you already executed them whenever they accept your ticket, not sure though.
And they dont need to ask? Pointless, useless, and frivelous. Slowing down s2k for ooc time = unneeded
 
The fucking scanner flying 300 meters in the air at a position where we couldn't see him due to the fog is... Something.
 
View attachment 26236

first wave (the truck) was 6 OTA, second wave was 5 OTA
btw do you have a love interest in her by any chance because all you do is yap about her every 5 posts
Glad to know who to exclude from the next app wave.

The first ENCOUNTER was 7 OTA. The first WAVE was 11 OTA, all of the numbers by Ultima are accurate.
 
Stop acting like children.
OTA can drag us away and execute us with no gm
We cannot do the same.
Fix it.
 
Yes. We do not have godmode bleedout. No more replies. There is no reason non characters should be godmoded from executions. They are not important. They got dropped with 200 hp / ap. Skill issue. See u back at the character menu
 
Yes. We do not have godmode bleedout. No more replies. There is no reason non characters should be godmoded from executions. They are not important. They got dropped with 200 hp / ap. Skill issue. See u back at the character menu
im confused. we have godmode bleedout
 
Yes. We do not have godmode bleedout. No more replies. There is no reason non characters should be godmoded from executions. They are not important. They got dropped with 200 hp / ap. Skill issue. See u back at the character menu
whut? Yes we do....?
 
though yes, most of the time if a rebel is executed the response will be quicker or actually looked at compared to one of rebels. There can be upwards of 3+ staff members overlooking a fight and yet it feels one-sided to who gets slayed quicker.
 
I was killed in bleedout wtf
I’ve seen NPCs that can kill you through bleedout for some reason, so maybe the gunship did it. That or something bugged out. Everyone has bleedout godmode
 
though yes, most of the time if a rebel is executed the response will be quicker or actually looked at compared to one of rebels. There can be upwards of 3+ staff members overlooking a fight and yet it feels one-sided to who gets slayed quicker.
IDK about the other members in OTA, but if I see a /me of me being executed, even if it's a short one then I just hold E and return to spawn 🤷‍♂️
 
IDK about the other members in OTA, but if I see a /me of me being executed, even if it's a short one then I just hold E and return to spawn 🤷‍♂️
You are a shining example. I love you.
 
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