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With Fire and Sword

alessiodoomboy

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THE NEXT MEGAEVENT IS HERE.
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Thread created by @CreekMando and editted by @alessiodoomboy
One thousand years ago today, Magic was slain. Our lands were once inhabited by creatures attuned to the magical forces of our world and gifted with great ability - some human, some... something else. These beings once worked in harmony with our people, but as time passed they grew mad with their power. Binded under the mysterious Witch-King, magical forces of our worlds sought to enslave those without access to supernatural power under banner of the Great Empire. The Great Empire's legions were quick to ravage our lands, using their power to vanquish our armies and make helpless our rulers, and it seemed our world would be lost.

The Church was quick to unite the remnants of humanity which had not already been trampled. Our people put their faith in the good will of our God and united together against the legions of demons which had beset us. After years of bloody hardship and intense battle, our numbers overwhelmed the power of magic, and we raided the castle of the once great Witch-King, and the Witch-King was slain. Under command of the Church, our king put to sword all magical beings of our world, preventing the rise of any supernatural threat to our way of life again.

As the decades turned to centuries, magic has turned into ancient history, and humanity has split into different nations. In the modern day, our Kingdom stands strong as the historical vanquishers of magic, proud of our long history. Proud to be the saviours of humanity. But our neighbouring nations grow stronger, and anxiety grows amongst our people as to the future of the sanctity of our nation.

In these times, our history teaches us that unity is needed above all.

image0005.png OVERVIEW
With Fire and Sword
is Willard Network's latest mega-event, emphasizing player freedom, mystical wonder, and worldbuilding. Set in a fictional land only named as "The Kingdom", this event aims to immerse you in the life of a person living in this fictional land.

As is typical for mega-events, this event will last for two weeks. The date is currently TBD.

The person applying for the role of the King will be allowed to make a new name for The Kingdom, and those applying for leadership roles have the oppurtunity to create a name and history for their House, literally shaping the worldbuilding of the event with their application and giving a firm identity to their group. Players are also encouraged to make joint applications with others to create interesting starting dynamics for their characters.

If you have any questions surrounding this event's world, history, or anything else, feel free to message alessiodoomboy on Discord or @alessiodoomboy on the forums!





ROLES
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House Of Swords
THE KING'S WISDOM

The King (0/1)

The sworn leader and protector the kingdom. If you are applying for this role, you will have to create a name for your House. You may also optionally create a House backstory going over some of your history. You will also be the one to give a name to The Kingdom.

The King's Family (0/2)
Family members of the king, instrumental in the management and upkeep of royal fiefs, as well as ensuring any vassals do not conspire against the royal authority.

The King's Champion (0/1)
A dedicated and faithful advisor to the king. An expert in the art of warfare, he leads the king's army and protect him from those who wish to harm him.

The King's Swords (0/4)
Lifetime warriors, they have spent almost all of their life campaigning as elite bodyguards to the king, and when needed, formidable warriors on the battlefield.

Ancillaries: Local Blacksmith (0/1), Local Alchemist (0/1), Local Armourer (0/1), Local tanner (0/1)
Master craftsmen living in the King's land, employed to create armour, weapons, and potions.



image0008.pngHouse Of Axes
THE KING'S RAGE

Lord/Lady (0/1)
The leader of the House of Axes, given a fief by the king and granted permission to manage it. If you are applying for this role, you will have to create a name for your House. You may also optionally create a House backstory going over some of your history.

Family Members (0/2)
Family members of the lord/lady, instrumental in the upkeep of their fief.

Champion Of The Axe (0/1)
A well-trained warrior tasked with the upkeep of the house's swords and local militia.

House Axes (0/2)
Proven warriors employed by the lord to serve as dedicated soldiers and officers to the local militia.

Ancillaries: Local Blacksmith (0/1), Local Alchemist (0/1) Local Armourer (0/1)
Craftsmen living in the House's land, employed to create armour, weapons, and potions.






image0009.pngHouse Of Shields
THE KING'S PROTECTION

Lord/Lady (0/1)
The leader of the House Of Shields, given a fief by the king and granted permission to manage it. If you are applying for this role, you will have to create a name for your House. You may also optionally create a House backstory going over some of your history.

Family Members (0/2)
Family members of the lord/lady, instrumental in the upkeep of their fief.

Champion Of The Shield (0/1)
A well-trained warrior tasked with the upkeep of the house's swords and local militia.

House Shields (0/2)
Proven warriors employed by the lord to serve as dedicated soldiers and officers to the local militia.

Local Blacksmith (0/1), Local Tanner (0/1)
Craftsmen living in the House's land, employed to create armour and weapons.

Local Priest (0/1)
A Holy man, vital in the upkeep of the Kingdom's strong religious culture.


image0011.pngThe Lowborn (0/∞)
THE KING'S PEOPLE
The Citizenry living under the King. When the event runs, the server will be open to the public, meaning no application is necessary for this role. However, if you'd like to have a special backstory (For example, you may want to apply as a bastard to one of the Noble family), or if you'd like to start with housing or a business, you can apply now on the forums and receive a small amount of special attention.



Application format.

--- OOC Section ---

  • Steam Name:
  • Steam ID:
  • Discord Name & ID:
--- IC Section ---
  • Character Name:
    Character Role:
  • Character Backstory (Optional):

--- House Section ---
Only Fill This Out if you are applying as the King, or a Lord/Lady

House Name:
House History (Optional):
 
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--- OOC Section ---
  • Steam Name: Purple Knight
  • Steam ID: STEAM_0:1:63227876
  • Discord Name & ID: Purple Knight | _purpleknight
--- IC Section ---
  • Character Name: Rosie Gertrude
    Character Role:
    House of Swords local blacksmith
  • Character Backstory (Optional): A master blacksmith, betraying social norms, as a female, though she strives to empower women across the kingdom, by becoming the king's own blacksmith, showing her extraordinary skills in the art, she remains ever loyal to the king, and to the church.
Rosie began life from the mud, her mother dying shortly after giving birth to her, Rosie's father was left alone to raise her, Darius - Rosie's father, was a blacksmith, as were his family before him, though Darius knew peace would not last long in the kingdom, he knew he had to protect his daughter, Rosie was always a curious type, and she often spent many hours watching her father work the forge, instead of conforming to what social norms would expect of a woman, as she grew up, she spent much of her time helping out in the fields, often challenging herself to perform the same physical tasks the men did, and so her statue grew, she was often shunned, both my men and women, for not conforming to the expectations of society, but she cared not.

Rosie took up the hammer in the forge in her teenage years, and began finally, to learn from her father, the years of his experience being taught to her, the generational knowledge being bestowed upon her. Darius was always supportive of Rosie, after all, he wanted a son, to take his place when he grew too old, so to see such potential come from his daughter, brought him immeasurable comfort.

Rosie's keen eye, and attention to detail added to her work, improving upon the skills and drills her father taught her, so much so that a local lord noticed her work, and asked her to prove her skill to him, and so she did, providing him with a sword befitting of the lord, with fine detailing encrusted onto the hilt, and artistic designs forged into the very metal, but design wasn't enough, she proved the sword's power, by slicing through one of the local butcher's pig carcasses - After agreeing with him to do so of course. The lord was immediately impressed by both the beauty, and power of the sword, he demanded Rosie attend with him to present the sword to the King's Champion, and from there, she was granted access to the greatest forge in the kingdom, the one used to supply the King's men, she had finally made something of herself, after all the ridicule and abuse she'd suffered.

Rosie went on then to prove to the women of the kingdom that social norms were a farce, displaying herself proudly as the King's blacksmith, showing women across the kingdom that they too could be capable of accomplishing whatever they desired, and that a life lived upholding social norms, was not something they had to do.

Rosie continues her adult life working the forge, making friends with those under the king, having finally stopped being shunned for her role, she finds herself quite relaxed, friendly and out-going, she maintains her helpful disposition, often times fixing various things for the locals, should it be in her skillset to do so.

EDIT: Additional stuff:

Rosie's work became synonymous with perfection, though many very talented blacksmiths existed among the realm, her work stood above the rest, the stunning beauty of her decorations merging perfectly with the power and durability of her steel - there was a reason she was considered the master blacksmith, every great sword she'd make, balanced and sharp, strong enough to cut through even chainmail armour, every mace she forged was strong enough to crush even the most robust plate, every spear, capable of felling even the most thoroughly bred war horses, every shield - capable of deflecting even the most powerful of blows, every axe, tempered to cleave through flesh like a hot knife through butter.

Due to her almost unnatural ability to create these perfected weapons of war, she earned the right to charge the obscene amount of gold she does, for those with the money to do so, would line up to buy the strongest weapons in the realm, though her work became inaccessible to those without a healthy amount of gold, it would become legend to them, a goal to reach, that every man wanted to one day earn enough to be able to own her work, the work of the defiant blacksmith.

Rosie worked happily alongside her equal, and opposite, the master armourer, Heinrich. Though she recognised the look in his face at first, seeing a woman working such a prestigious forge? Surely not, but after some time of working together, eventually he'd learn to accept her, she often tests her weapons, and his armour, displaying the feat of the legendary pair as almost a community show, displaying the best weapons of the realm, against the strongest armour the kingdom can produce, and so was born, their friendly rivalry, Rosie always attempts to make weapons capable of breaching Heinrich's armour, as does he, forge plates and chain designed to protect against the lethal capability of her weapons, a rivalry which sparks innovation between the pair, constant improvements, and an ongoing competition, often ending in one or the other having to buy a flagon of ale in the local tavern.

Pride, and defiance, the story of the kingdom's master blacksmith, the attributes she credits into each work of art she produces, the pride of her legacy, and the defiance of being the first woman to work the king's forge.

Though she takes pride in knowing she produces the kingdom's finest works, she remains willing to show amateur and professional blacksmiths her trade, showing them how to improve their blades, she refuses to become complacent and selfish, choosing to become a pillar in the blacksmithing community, perhaps another breach of the social norms expected of her role, she seeks the betterment of the kingdom, not just her purse.

In the most recent days, outside of her regular workload, she can often be found late at night, working on a sword for the king, a personal project, designing and forging a sword worthy of him, something that displays the highest quality she's capable of, something of outstanding beauty, but of equally deadly capability, she pours her blood, sweat and often tears into this sword, constantly scrapping failed attempts, if one could ever think of her work as a failure, she knows she's capable of forging something truly special, and she will not stop until she has it.
 
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--- OOC Section ---
  • Steam Name: cjtn10
  • Steam ID: STEAM_0:0:65155396
  • Discord Name & ID: cjtn10 325702184236744705
--- IC Section ---
  • Character Name: Meredith Lovelace
    Character Role: House of Axes Alchemist
  • Character Backstory (Optional):
A renowned yet friendly and caring alchemist in service to the House of Axess (Name will be updated by whoever takes over), she passes her time day by day producing various concoctions and brews to remedy the ailing and sickly within the house's land. She has since been inducted into House of Axess service for her profession in the field of alchemy and medicine, tending to the wounded warriors of the house.
 
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--- OOC Section ---
  • Steam Name: candmle
  • Steam ID: STEAM_0:1:84468152
  • Discord Name & ID: funksalot
--- IC Section ---
  • Character Name: Carling <Lastname>
    Character Role:
    House of Shields Family Member
  • Character Backstory (Optional):
  • An aide to the Lady or Lord of their tiefdom, they have taken a more 'spymastery' role to assist their head-of-house. Employing subterfuge and sneakcraft to ensure their position remains firm- alongside the position of the lady or lord in the kingdom. ..Should they not seek to usurp them. Some murmurings have been heard of this figure's old ties to witchcraft, or attempts thereof to conjure such powers-- though they're surely unfounded and speculatory.. ..Right?

    --

    Now, I don't want to make a massive or flowery backstory, as I don't want to spoil too much about the character publicly. When this is being judged, please contact me over discord, and I can drop a full exposition that I've written in prep for the character. :)
 
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--- OOC Section ---
  • Steam Name: Bi-Em
  • Steam ID: STEAM_0:1:116393258
  • Discord Name & ID: Bi-Em / bi-em420
--- IC Section ---
  • Character Name: Eberhardt the Erratic
    Character Role: House of Swords Local Alchemists
  • Character Backstory (Optional):
Eberhardt The Erattic is a well know Alchemist within the territory controlled by King and House of Swords.

His potions are told to bring great results to those that dare to partake in them, but at the same time it has been said that half of em bring "Bizzare" side effects which few suspect aren't accidental.

Eberhard earned his title of "The Erratic" due to his sudden shifts in emotions and actions, know to be calm in one moment and in next throwing a cauldron of failed potion out of window.

Those who dared to listen to his ramblings have also found, that he often can change the topic of his speech within seconds, from talking about why he needs spider eyes, to how flowers of Aliva are best served in Tousant stew.


If you are powerful both in spirit and mind.
If you are calm and collected.

Then you shall get through his trials and earn yourself a reward you so desire, and if lady luck grants you fortune, you shall walk out of his store with nothing but the effect you so wanted to achieve.

But if you wake up with Donkey ears next morning?

Well it was your decision to buy a potion from
Eberhardt the Erratic!.
 
--- OOC Section ---
  • Steam Name: Divine
  • Steam ID: STEAM_0:0:63629212
  • Discord Name & ID: ._divine.
--- IC Section ---
  • Character Name: Morgan Falke
    Character Role:
    House of Shields; Priest
  • Character Backstory (Optional):
 



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--- OOC Section ---
  • Steam Name: Cengo
  • Steam ID: STEAM_0:1:113942347
  • Discord Name & ID: cengo62
--- IC Section ---
  • Character Name: Roran Brightflame
    Character Role: The Lowborn
  • Character Items -> a Guitar , Bard Cloths, a Longsword
 

Steam Name: Taliazure
Steam ID: STEAM_0:1:67985352

Discord Name & ID: Taliazure







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--- OOC Section ---
  • Steam Name: LyingFox
  • Steam ID: lyingf0x
  • Discord Name & ID: lyingfox
--- IC Section ---
  • Character Name: Leopold H. Blackwood
    Character Role: The King
  • Character Backstory (Optional):

  • The now king and watcher over the lands, born a mere 16 years ago as the most recent king (Peor Hiat) had been deceased for over half a decade, a man who was the great grandchild of the one who slayed the witch.

    a large trial taking place amongst the House's to determine out of his three children whom to promote to king.
  • During Leopolds early years, born into a royal family was a blessing by who could only assume The Priest, from the House of Shields.
    as well in his early years he often snuck out between the Guards who now watch over him more directly than anything in his life; soon raising himself to be drawn to the Priest and his Religion, despite the draw between the houses.
  • His childhood was filled with riches and glory, never treated down upon within his secluded life from the outside, barely seeing or even knowing there were other people besides the army until he was Seven.
  • He grew up in religion, often praying and speaking the word of god alongside the Priest, begging for his uncle’s curse and deformity to cease, as well as for his good health as he had fallen ill,
  • Leopold grew to hate magic from tales of his father when he was still alive, looking down on it’s history despite his extreme-passive behavior.
  • During his young stages, the King’s Champion guided him in his life within the walls of the kingdom, showing him arts and items to do, yet something was off; something out of reach.

  • Seen as a "Kid", Leopold stood barely any threat in his young years, meaning from anyone wanting a nice head of a royal, killing him would be easy, and which it almost was.
    His first assasination attempt was under a Lowborn by the name of
    "Kenit Tow", a harsh battle ensued for the King's offspring to be protected, soon earning Leopolds first few of a near death experience, his pinkie finger slit off completely, this alone could be enough to kill a man from these early times, due to the low amount of medical knowlage.

    Though, if it was a gift from the accident
    magic or from skill, Leopolds finger was sued up.

    The man from the attempt was wounded heavily, the reward? Money.
    Soon, the man ran off to the outskirts of the city, loosing majority of the knights and protectors as he died to his wounds, or only one could guess and assume he was, no body found.

    (YOU MAY SIGN-UP AS THIS CHARACTER IF YOU WISH)

    Soon after, another attack had taken place,
    The king's Champion sent out to guard his injured Child as he was left un-maned.
    Next thing he knew, a man stood infront of the doorway to the king, a bow and arrow in hand as a single let go of the tough string sent a arrow down to the king's frontal lobe, his body going limp in a instant -- as a second later.. second too late the
    King's Champion slayed the offender from behind, a sharp stab through and up the mans back as he pushed him off his sword, looking ahead as the man fell to the ground, bleeding from his wounds as he saw.

    The king had fallen, and the King's Champion had Failed.


    The King's Champion was marked as a temporal leader, due to the offspring being too young.
    Soon, when Leopold turned the ripe age of 17 from 11, he was marked up as
    King, the two other siblings of his residing around his age and marked under him to be next in line, unless the King had offspring.

    And there he was, Leopold the King on his throne, overlooking where he father sat with the now trusted advisor (King's Champion) guiding the semi-knowledgeable Kid, who was now King.
  • Majority of his physical attributes were hidden, taking insight and inspiration from his Uncle, he decided to as well wear a mask, not one that was steel plated, but one of a golden metal with a large holy cross down down from the frontal lobe; his height stays average at around 5’8” with a soft voice following overhead.


--- House Section ---

Kingdom Name: Modora Dynasty
House Name: House of Blackwood
House History (Optional):



During the Witch time of magic and healing, the one who slayed the Witch was a man by the name of Nardson Hiat, a fighter amongst the people and the one to bring some peace to the lands.

Nardson had a almost perfect knowlage of Magic, stepping down the knowledge or attempting to, to his offspring.
This of course and confused them, the knowledge passed by a book written by the man.. Soon lost by time in bookshelves below the kingdoms soil, magic long forgotten.

Though, one thing still remained, a new kingdom that had rose between nations.
From the beginning, they had large routes for trading across-water with boats and much early tech than other nations, setting a VERY large trading market throughout the surrounding nations, often marking off treaties with nations whom had little relations.

This opened a large market for all supplies, even rare meats like Turkey or a poor mans food at the time like Lobster.. Man was there lobster, at times it did get boring for many of the Citizens, yet they ate well, the general nation they settled in was always high in food and well fed due to it's history in the past.

The Nation was often seen by traders and people with exotic items.. Letting the shops around the Kingdom flourish.
Many tech of boats also led to the mass-selling of Fish, and soon the nation grew and houses needed to form
.. And so one did.



The House of Blackwood was trained as the main offense and F.O.B house for what many may call The House of The Swords and general central guards for more chosen areas, though this could not stop attempts or attacks to the king and his off-spring, despite the High wealth the King and nation attempted to give out to the LowBorn, yet there was never enough, majority filled with greed from whatever they were given.

Time after time, attempt after attempt the King was slain, not by a man but by the Common Cold during the Winter.
Soon, down the set's of kings after time and years, a King by the name of Pior Hiat was put into position, by far the most liked and wealthy king that had shown within the years, often spreading such wealth to The House of Axes and The House of Shields, giving them room to buy more material for armor and more to defend.

Though, in a battle outside of the castle his oldest son of five years old was attacked and nearly killed, sending off his trusted advisor to support his offspring, not thinking rationally at all, prioritizing the others safety over him.

Soon after, another attack had taken place,
The king's Champion sent out to guard his injured Child as he was left un-maned.
Next thing he knew, a man stood infront of the doorway to the king, a bow and arrow in hand as a single let go of the tough string sent a arrow down to the king's frontal lobe, his body going limp in a instant -- as a second later.. second too late the
King's Champion slayed the offender from behind, a sharp stab through and up the mans back as he pushed him off his sword, looking ahead as the man fell to the ground, bleeding from his wounds as he saw.

The king had fallen, and the King's Champion had Failed.

This brought a general Dispute amongst all houses on whom to represent as the new king, none of the offspring were old enough to represent as king, so they chose the one who Slayed said attacker, The King's Champion as a temporal King.


Later down the line, several years later as Leopold, the oldest son who had just turned 17 had been marked as king, now ruling over.
 
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  • Steam Name: villeneuve​
  • Steam ID: STEAM_0:0:216239824​
  • Discord Name & ID: villenora - 971116966762913853​




CAROL STRICKLAND THE THIRD
CHAMPION OF THE SHIELD.
WARRIOR POET. LOVER OF ARTS.
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An idealized portrait of Carol Strickland the Third.

Descending from a lineage of enrichened nobles loyal to the House and the House only, Carol Strickland acts as the current Champion of the Shield. Unpleasantly boasting his lifetime of both battle and managerial experience to everyone that grants him the time of day, he had managed to acquire a reputation of a competent yet unbearably narcissistic tactician. Boasting numerous foes slain and skirmishes won - oftentimes through strokes of blind luck - he enjoys the warm seat, preferring to enjoy his growing fortune on harlots, fine arts and alcohol.

A man bound to his extreme beliefs with a ball and chain. Acting as part of an ideological minority subscribed to Reverend Falke's teachings, particularly due to his sentiment against any and all forms of witchcraft, Strickland is the brawn of the reactionary sect.
 
Application format.

--- OOC Section ---

  • Steam Name: RileyTheRoomba
  • Steam ID: STEAM_1:0:128264964
  • Discord Name & ID: RileyTheRoomba
--- IC Section ---

  • Princess Berenice Hait, Flower of Modora

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  • Fair Daughter of Peor Hait, Sister of King Leopold, envy of many

  • It is said that the world and its borders stretch far beyond what the mere imagination can conjure. Surly shores of ashen sands and mountains of black rock. And we, fair people, be fated to see them only through the tales spun by fireside.

Adventures are reserved for the few. The fictitious. Those larger then life, who in their resolve cast doubt upon the very way of nature.

To be as them. To be free.


- - -

It is said that three midwives had been necessary to deliver her to this world. Or so recounts her maids. Prattlesome things, yet her greatest of friends in a home that offered few. Tremendous pain inflicted upon her Mother, for a creature so small as herself.

A youth spent spinning the wheel and plucking the springs. Lyre and loom a love no different then knight and mare.

Seldom did Father's courtier's prove of much company. Men who think with prick as opposed to heart, and women who wield a smile just as easily as they would stiletto. The vultures she had come to detest.

Dreaded was the hour of departure. That fateful inevitability. When her Father would call upon her to take oaths under God, and let a man take her as his own.

She would not deny him. Not that she could.

But she could outlive him.
 
--- OOC Section ---
  • Steam Name:
  • AlexGuinea
  • Steam ID:
  • STEAM_0:0:484840441
  • Discord Name & ID:
  • alexguinea ford_michigan
--- IC Section ---
  • Character Name:
  • Johnathon Brownfield the 3rd.
    Character Role:
  • Lowborn (farmer).
  • Character Backstory (Optional):
  • Johnathon is the 3rd generation in his family to continue the farm. It has grown their wealth and position. At first their town was some shacks and mostly serfs slaving away. But by now the town has grown and the family now has a two story house with a cellar which houses their share of the produce. As of current the fields are near harvest time and only about a week remains. And if this harvest goes well Johnathon might be able to grow the family and town once more.
 
Steam Name: boots
Steam ID: STEAM_0:1:194599358
Discord Name & ID: @swaats

ARMOND GILLES DEMONT
HOUSE SHIELD
THE LORD'S AEGIS

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Esteemed from a house long known as a symbol of hope and strength. Much like his father and his father before him, duty calls.
A resolute soldier of the militia clad under the blue banner, raised to this lifestyle from young.
Tradition supersedes him. The heirloom rests on his head; a refined iron helmet with several embellishments whom represent his loyalty.


 
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--- OOC Section ---
  • Steam Name: Bounter
  • Steam ID: STEAM_0:0:56174230
  • Discord Name & ID: Bounter & bounter_


    THEME



--- IC Section ---

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  • Character Name: Sobiemir "Dryg"
    Character Role: The Lowborn - Mercenary
  • Character Backstory (Optional):


    Sobiemir's origins are somewhat of a murky mystery, due to the conflicting stories he, and people who have occasionally encountered him have stated, alongside him not being oversly significant. So because of this, here is the most agreed upon version, that's the most commonly spread.

    Sobiemir, was presumably, and most probably born as a bastard child of a random Feudal Lord, which in certain gossips and tales, is assumed to be the Head, or one of the family members of the House of Axes, however, as of yet, there is no confirmation of it. He was born specifically in the region of one of the Grappa Twin-States, namely Tulizzia, where he had to grow up with only his mother, and her relatives (namely Parents of hers'). Thanks to that, Sobiemir wouldn't starve, but he still had work relatively hard, in numerous jobs, such as a stable-hand, construction worker, courier, and much more until eventually, he's decided to join the Tulizzian army army at an age of 24 in the nation's capital Kent, where recruitment took place, due to the constant warfare against Foundation, and in order to obtain additional savings for his family, to allow for a slightly better situation, as he wasn't planning or staying in the army forever.


    And stay in the army he has not! While he did get into the army, and stayed there for quite a while, fighting off against the constants attacks from the Foundation's army, for quite a while (around 4 years - Causing him to be the age of 28), he, or rather, his fellow soldiers, met and awful end... After a complete loss, at a Battle of ------ , pretty much all of the Tulizzian soldiers, died, or were captured. The few lucky ones, including Sobiemir, ended up basically deserting, as he would rather live, than die. If anything, that was a smart move. If he were to return to his home, he would be murdered, and his family imprisoned, for his desertion, rather than fighting or being killed by the "HERETIC". Instead, his presumed-death, brought his family a slight compensation, and because of it, he essentially took on a new place in his life.

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    (His most common combat equipent - From left to right: A metal Buckler (40-50 cm) and a 1 handed sword)



    Using his military experience, and somewhat of a decent skillset, Sobiemir became a Mercenary, getting paid in gold, coin, and other goods, for fighting for multiple different nations, banners, lords, and leaders. And while he missed his homeland of Tulizzia, he would eventually stop sighing every night he wasn't there. And would keep it as a warm, and good memory, despite the issues he's had with it, which in hindsight, he learned were somewhat noticable. With enough time, and lots of years thought, a more mature Sobiemir (aged 35), earned himself a title of "Dryg" which in his language (or culture is it?), means "being able to do something" or "being talented at someting". Afterwards, he was invited, and eventually joined a mercenary clan called Black Eyes, as one of the "Lost Swords". (Small custom faction by @BrennenW05 )





  • CHARACTER TRAITS
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    JUST - His experience in the army, and also general world-view, makes him a Just person, that always lets the law, reason, or general humanity, decide specific aspects, or outcomes, if need be. Wether it's giving a compensation, proper payment, treatment, rewards, and so on. Always, prefering to keep things fair and justified, rather than not.

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    CALM - Level headed and understanding, Sobiemir generally isn't a person that people consider rude, or overly angry, causing him to be a generally liked fellow among his fellow mercenaries, or customers. Rarely "explodes" with anger, or lets rage get the better of him.

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    FICKLE - Due to his nature, changing, and his profession as a Mercenary, Sobiemir quite often changes his allegiance, at least when it comes to his "employers" or "Lords", without really having a single God or Master. While, that doesn't mean he is fully disloyal, or a traitor, he is ot going to hold most to heart, unless they're his close kin or fellows.

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    GREEDY - His constant need to find work, and earn the coin for his family, alongside his current job, has made Sobiemir... Quite a greedy man. While he won't kill people over money, he is by no way a "saint", and will generally try to keep his own coin and monetary nominals to himself.
 
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Application format.

--- OOC Section ---

  • Steam Name: Peryite
  • Steam ID: 76561197998688490
  • Discord Name & ID: Peryite peryite777
--- IC Section ---

  • Character Name: Johan Saltz
    Character Role: Peasant
  • Character Backstory (Optional):
 

--- OOC Section ---
Steam Name: puritan of videogames
Steam ID: STEAM_0:0:129032618
Discord Name & ID: filterfeeder


Conrad.png
House Name: House Conrad
House History: For as long as the Kingdom has existed, the King has required his most forthright men at all times. House Conrad traces its pedigree not back to the ancient lords and rulers of the Kingdom and its descendant, but rather the outlying barbarians that had once plagued it in its infancy so long ago. Several centuries of concessions to these Goth-likes had lead to intermarriages and eventually the pledge of House Conrad's ancient ancestors to the King, swearing fealty to him. The early House Conrad acted as auxiliary turned full-time border troop, who under a king so long ago fought wars in his name and flying his banner to expand the bounds of the Kingdom. These new nobles fancied themselves their titles, the King's finest daughters, and his most green lands. In return, they would wear his colors and fight for the Kingdom should it be aggressed.

Now, the modern House Conrad has grown to become like any other noble house. The only hints to their former ancestry comes through their martial prowess - following in the footsteps of their forefathers, House Conrad prides itself upon its well-trained and maintained force of retainers, men at arms, and their general disclipine. While their holdings may be smaller compared to the other Great Houses, House Conrad keeps a spread-out set of villages and manors that produce a well-taught and equipped levy troop. House Conrad frequently hosts tourneys and jousts, inviting the other Great Houses to send their sirs and knights as a codpiece-measuring challenge.

Life within a House Conrad hold as an average serf is not too unlike the others within His Majesty's grand kingdom. Most serfs attend to the harvest, working only for the harvest - where collectors of the House Conrad then ensure the King's cut is sent back to him. Other then that, House Conrad does not directly oversee their villages and manors, of which that is the discretion of the village's lord and mayor. The autonomy, albeit heterodox for a house such as Conrad, allows for a body less likely to revolt due to their higher freedoms.

In recent times, House Conrad has begun a small expansion unto the fringes of the Kingdom. The current lord of House Conrad, Audoen Conrad, has grown discontent with the size of his possessions, and opts now to expand outward, perhaps to the dismay of His Majesty as he makes schemes without official sanction.


Character Name: Lord Audoen Conrad
Character Role: Lord, House of Axes
Character Backstory:​

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The tenth in a line of successors to the original Conrads (a civilized name of their original people's moniker, the Cyrs), Audoen inherits many of his forefather's characteristics. He has a bushy beard much like them, a set of short cropped hair, and flies the same yellow banner with a black lion and its four-pointed tail upon it. He also sports their same stubborn streak. He is not a pragmatic lord.

Audoen has not met a problem that cannot be solved by sending a garrison of men-at-arms to wave swords at it away, yet. Diplomacy with the House of Conrad to other houses has perhaps been at its worst point yet, for not many lords seek an audience with a blatant warmonger (an irritable and stubborn one) at that. He perhaps takes the legacy of his ancestors to the extreme.

To seek his house's personal glory, he has begun schemes in order to expand the holdings and lands of his House Conrad. There exists fringes beyond the Kingdom that he would like to pacify, subjugate, and make fly the yellow-and-black banner. He has not yet wed, preferring to go on campaigns to pursue his own legend. (There are not many campaigns within the borders of the Kingdom.) Needless to say - a more wise King would be disapproving of his acts, should they turn public.​
 
--- OOC Section ---
  • Steam Name: RedHotGinger
  • Steam ID:
  • Discord Name & ID: redhotginger
--- IC Section ---
  • Character Name: Cador Arkanis
    Character Role: Lord of House of Shields
House Name: House Arkanis (House of Shields)

1719620250047.pngCador Arkanis

Lord of House Arkanis
Keeper of the King's peace
Retainer of the divine Fief

Cador is an aged lord in the same regard the stones of his keep have seen many moons. Once a grand warrior of his house, having put down many bandits (and suspected bandits) in his prime - such winters are long behind him. He now lives at the age of Seventy-seven. Withered he may be, life still stirs within his bones and despite his unmaking at the hands of time - he remains alarmingly sprightly for his age. Far from his sword-spinning tales of glory, but enough to wander the keep at his own pace, and shoulder off the bothering of weaker peasants.

A devout man in his youth, now fervent in his twilight years. His hatred of magic is matched only by his blanketing misogyny, and distrust of all things foreign to his sacred lands. No fool is he however, wisdom has not left his white-knuckled grasp, though blinded by zeal and hate he may be. A warrior's determination and years of experience may just make the difference in the weeks to come.

He bears a traditionalist mindset, regarding religion as his guiding beacon in life, allowing the priesthood to conduct duties with little to no interruption - as such is their divine mandate. Delivered by an equally divine king, to whom his very life and line he owes entire. Yet, perhaps something stirs still?

Secrets have ways of coming back to haunt those who keep them, willingly or not. The omens have been read, and he knows well that hardship is afoot, perhaps war. Perhaps something far less glorious. Though the old empire has fallen, by hands of his ancestors grabbing swathes of glory he could never match, his heart yearns for something more. A burning regret is encased within - as if so much went undone in a life wasted.

Despite all the bitterness he houses for all things magic, and essentially anything unknown (for what cannot be known surely cannot be trusted) he has a more tender regard for his family. Women with his blood are just about the only kind he can muster respect for - and he holds many ambitions for mighty sons be them near or far. This is not to confuse him with an overtly tender soul, even towards kin. Zeal does not abandon him even within familiar halls, and all share the same expectations of service to the King and the Divine.

General traits
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Defensive: By tradition of house and duty - this man prefers reaction to action.
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Zealous: All else is second to the Divine and all chosen beneath it.
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Unforgiving: To defy ones lord, is to invite death.


The House...

The symbol of Arkanis. Said to represent the divine blade that grew from the Earth
to provide a lord anew.
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House Arkanis is a line descended from mysteries, information blurred and forsaken even by most or perhaps all of its living members. Such ignorance is both curse and blessing, for its absence provides a comfortable purpose and standing in society. Yet so too does it limit and corral them - without ever knowing.

Officially, House Arkanis comes from a common assembly of surviving lords that once fought against the Witch-king's tyranny and wrath. Though it is often agreed this was done under a forgotten name. Records show no mention of the ancient house, inspiring many wondrous tales of how such a state of things came to be. Most assume that a distant daughter of the outer-family was the only survivor of the realms war against the witch-king. Thus, resulting in a slow repopulation of the family's numbers - which eventually overtook the name she was married off to years prior. Internally, it is often cited that the first king [Name TBD] - holy in his selection - cast a ball of spittle upon the bloodied pools of the last dead son of the forgotten family - in which the natural energies congealed, growing a boy to bear the name Arkanis in his service for all time. The child itself plucked from a plant stem that grew as a sword blade, still wielded by the house's champion even today - the most holy relic.

From this point, Arkanis served the line of kings as a faithful house - never rebelling or casting doubt upon his divine mandates. It took little time for them to become not only loyal but pious in their deference towards the high lord. Bandits and rogue man eaters alike were cut down - along with peasants who failed to pay proper reverence towards their king, either in worship or taxes. For decades, this continued, until finally earning their ultimate honor during the Rebellion of Yelkala…
After a failed assault by another house's host, a route ensued which saw Yelkala troops storming towards the borders of The Kingdom in great numbers from the Mountains. A troop of nine knights alone guarded the pass from several hundred soldiers, shields braced for three nights. Eventually, one champion was selected as the ranks finally broke to retreat with the divine blade ‘Loams blessing’, the very same sword rumored to have formed the stem of the spawning plant.

Riding through enemy territory, chased by cavalry while on foot, this champion of war found his way to the borders of the kingdom, his efforts and the efforts of all his now fallen knights buying enough time for a border guard to be established from fresh troops. As such, the tradition of Champion Of The Shield began - often referred to as a shieldmaster internally. Blessed by both priest and lord - the highest martial honor any could hope to hold. It is said that the lords of Arkanis would sooner let their armies leaderless than appropriate an unworthy Shieldmaster.

Given the several instances of their militia going untrained and unwatched by a vacant opening through the years - this seems to be no exaggeration or jest. As such, any champion deemed worthy is treated with great value, spoiled almost as the king's own blood could expect. Though becoming one is far from easy. Champions of the house take pilgrimage to the border of the Forbidden lands, forced to stand sentry while facing its shadows without motion for three days to earn their honor. Fending off terrible beasts or bandits (All of which may or may not be the delusions of the dehydrated). To even partake in this - one must earn the honor of entry from battle valor prior.


House shields are subject to far less scrutiny, but historically have been known to be overburdened with duties due to the lack of any present shieldmaster. In such times, an odd beckoning of politicking has been known to occur by the two officers charged with the militias organization. It was not uncommon in times of a champions absence for house shields - or at least one of them - to take unofficial control of their duties...and thus unofficially hold all their power, save for the divine sword itself.

The common folk expect a fairly just life - provided they walk a very fine line in regards to the houses extreme adherence to religious protocol. Empire sympathy's, blasphemy and general remarks against the king are met with severe punishment at the worst of times. Given the houses proclivity towards heavy equipment, their blacksmiths have a tendency to not only be treated with a degree of respect - but also have been known to be some of the finer tradesmen across The Kingdom. Though, exceptions exist to every rule.

So it has been for many years, the militant defenders of The King stand tall within their keep of zealotry and martial prowess. Their love of battlements surpassed only by devotion to the words of priests given a potentially uncomfortable amount of sway within the lord's ears for generations. But they have remained loyal for centuries - but who can say what comes next.




General tid-bits of information to possibly be expanded on within RP
  1. Arkanis soldiers specialize in defensive measures, wearing heavy armor that protects from the fiercest blows. Each plate blessed and cleansed by the priesthood before battle.
  2. Generally has close ties to the religious elements of The Kingdom - both in history and action
  3. Presents with a questionable history. Where the truth begins and ends can be difficult to discover...perhaps its best not to inquire.
  4. The house Champion is honored to carry a relic of a blade - 'Loams blessing'. It is extremely valuable to the family.
  5. The house does have a behind the scenes secret present. Wont reveal publicly, since it defeats the point.

*Certain information is liable to change as other applications are submitted or further lore is revealed for the setting...
 


--- OOC Section ---
  • Steam Name: loy_yodz
  • Steam ID: STEAM_0:0:226483213
  • Discord Name & ID: wakkawonka
--- IC Section ---
  • Character Name: Knight Jometh Hilltop
    Character Role:
    The King's Swords
  • Character Backstory (Optional):
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    The once young Nobleman of the Hilltop Family, Jometh, had been charged with sedition to the Crown many years ago. He had once choice, serve the Crown with his life for the rest of his days or be outcasted to the Sea.
    He took his chances under the mercy of the Crown.
    Much time has past since his crimes, and most do not even remember them. The brute, now known as Knight Hilltop, has rebuilt his life and wishes to settle down. He has proven his worth, and most of the Kingdom does not care for his past. But will the Crown be forgiving and let him finally lay rest to start a family before his days end after nearly 40 years of service?

 
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--- OOC Section ---

  • Steam Name: legendary cornhole caster
  • Steam ID: STEAM_0:0:455782278
  • Discord Name & ID: wacklyy
--- IC Section ---

  • Character Name: Konrad Seusenhofer
    Character Role: Local Armorer - House of Axes
  • Character Backstory (Optional): Konrad Seusenhofer, a skilled armorer in his middle years, the trusted craftsman to the noble House of Axes, notable for his ability to forge armor that balances both strength and efficiency. Konrad was born into a relatively small sized family, having only one sibling. Konrad's skill of metalwork comes from his father, who at that time, was just a regular armorer to the King. Ever since his early days the art of steel is all Konrad has ever known.
 
--- OOC Section ---

Steam Name:
pill936874
Steam ID: STEAM_0:0:419613166
Discord Name & ID: thinpress

--- IC Section ---

Character Name:
Manuel Seusenhofer
Character Role: Local Blacksmith - House of Axes
Character Backstory (Optional): Manuel Seusenhofer was born of a rough background to a small family, under the influence of his father, he poured his heart into the metalworking profession. Over the years, Manuel became a mighty fine blacksmith after journeying the lands with his sibling to find a place to live out the dream of their late father, his work & skillset was significant for the House of Axes, where they found him & his brother worthy enough to wield the hammer & steel.
 
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