Lost Coast Chanties
Radio Bob Approved
- Joined
- May 26, 2022
- Messages
- 1,100
- Thread Author
- #1
Long time no see.
The recent PK of Xiao has opened up a small little conversation in Discord on the topic of the "PK by default" rules in regard to Tier-6s and CCA. I know a good few people had doubts about it before, but it was Xiao's demise that proved some these worries true. There were a few things thrown around here and here, so I decided it might as well be compiled into a forum post, since I personally dislike the rule a good bit.
For those unaware:

In short, if you're a Tier-6 or CCA, you can be PK'd at any point without a reason. There has to be no history between you and the killer, and neither do they even have to know who you are. If you have a White or Purple band, you're free game. In short, it allows for hits with no consequential benefits at the detriment of the receiving party. There is little to no consequence of such an action, since most of the time a player can just make a new character with the same rank (for CCA), and those that can't just lose the result of their long IC work for essentially no good reason.
Simply make Tier-6s and CCA follow the same rules as normal PKs do, only a bit more relaxed. The killer doesn't have to know them personally, just have a reason to PK them based on their actions. There must be at least a tangible reason why you would risk your life to kill someone you don't know. It doesn't have to be contrived, but it has to be there. Otherwise you get Xiao's situation where one loses months' worth of progress to a person who probably didn't even know who he was.
Naturally, all of this excludes overly important people, like CAs or Sectorial Characters. At that point, it really does become a case of hurting the Combine.
That's it, pretty much. Bye-bye.
The recent PK of Xiao has opened up a small little conversation in Discord on the topic of the "PK by default" rules in regard to Tier-6s and CCA. I know a good few people had doubts about it before, but it was Xiao's demise that proved some these worries true. There were a few things thrown around here and here, so I decided it might as well be compiled into a forum post, since I personally dislike the rule a good bit.
For those unaware:

In short, if you're a Tier-6 or CCA, you can be PK'd at any point without a reason. There has to be no history between you and the killer, and neither do they even have to know who you are. If you have a White or Purple band, you're free game. In short, it allows for hits with no consequential benefits at the detriment of the receiving party. There is little to no consequence of such an action, since most of the time a player can just make a new character with the same rank (for CCA), and those that can't just lose the result of their long IC work for essentially no good reason.
Simply make Tier-6s and CCA follow the same rules as normal PKs do, only a bit more relaxed. The killer doesn't have to know them personally, just have a reason to PK them based on their actions. There must be at least a tangible reason why you would risk your life to kill someone you don't know. It doesn't have to be contrived, but it has to be there. Otherwise you get Xiao's situation where one loses months' worth of progress to a person who probably didn't even know who he was.
Naturally, all of this excludes overly important people, like CAs or Sectorial Characters. At that point, it really does become a case of hurting the Combine.
That's it, pretty much. Bye-bye.
