s2k sucks ass, fuck s2k, but this simple addition will help a lot:
nerf jumping by either significantly increasing the stamina cost of it
OR adding a cooldown during combat
jumping during s2k is awful. it only adds another layer of unrealistic silliness to an already roleplay hostile mechanic. i don't need to tell you that combat shouldn't be glorified dark rp where fully geared rebels / vorts / cops / ota can bunnyhop around.
i mean, just look at this video. it's ridiculous. this is something you'd find in sandbox or a poor man's darkrp, not a server that calls itself serious roleplay.
video reference (or so i claim)