'CK' and 'PK'
I remember on a falloutrp server they had this distinction, I don't remember it fully but it could be an interesting thing:
'Character Kills'
and
'Perma-Kill' (or whatever tf it was called).
Basically, PKs wiped out your character, name changed, a few other things as well, etc. Essentially your character dies...
But you still got the scripts and usually keep your rank/side stuff. They were overall pretty easy to get.
CKs were what a Pk is on Willard (and in the general hl2rp community). Very hard to get, you needed to have extremely good reasoning, you can't just do one because someone was rude to you etc. Eg, they coup'd your group and murdered your best friend kinda thing.
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Idk I think it could be a good compromise, obviously different, but having 'levels' of Pks could be good.
Eg, you have the standard PK at the top - character banned, everything deleted etc. Have it be the hardest to get.
Then you got one that massacres your rank but keeps some of your stuff.
And finally you got one that just wipes your name, but lets you keep your progress.
All depending on the severity of the issue etc.