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  1. Atle

    Official Devblog #32 - The Galunga Update

    Vortigaunt players rejoice! The long awaited galunga update is finally here, you've been incredibly patient and we've known for a long time galungas needed some extra TLC. Thanks to the talented @Naast who's pulled in the effort and conjured magic before our eyes to deliver galungas their...
  2. Atle

    Official Devblog #31 - Vort models, shop simplification update, overflows

    @kawasaniac has pulled off yet another amazing job fleshing out vorts further with a new model update! The vort update comes with a set of tattoos, hats, a belt, couple new uniforms and trousers (gasp) The tattoos are inspired by tribal art and come in various iterations, including glowing...
  3. Atle

    The Last Frontier | Under Red Skies

    'BLACK GOLD': The Last Frontier 19th. September - 2nd. October City Forty-Two, known formerly as Anchorage, is in an isolated spot. While the rest of the Western Coast of North America has been consumed by a growing Xenian Malignance Zone, the City of Anchorage has held out. The city's position...
  4. Atle

    Official Willard Game Plan

    Willard Game Plan I'd like to share with everyone a "broad stroke" view of our long-term development plans. Below you can see a couple of cards with updates we're either working on or have on our todo list. In-between there'll be other additions/updates, these listed are the more "broad" ones...
  5. Atle

    Announcement 2 New Willard Communities!

    Tally-ho! I am happy to announce two communities, both in development, joining in under the Willard umbrella! It is a joy to help concepts come to life and we look forward to working with and partnering up with them. First off we have a zombie survival gamemode led by the talented lua developer...
  6. Atle

    Official Model Update Part 1

    It’s been a while since we’ve last updated our civilian models, so it is well within time we present something! I’m happy to say, thanks to @kawasaniac who’s been working away like a machine these last days, that we finally have an update ready. This will be part 1 of 2, we intend to do another...
  7. Atle

    Announcement Anniversary Event - 25.06.2022

    INDUSTRIAL 17 25.06.2022 - 16.07.2022 Our community is reaching its first full year of running since the Distrct 47 BETA launch back in 25th June 2021. For the upcoming anniversary we'll be hosting a 3 week map switch event set in Industrial Seventeen. Relocated away from the bureaucratic...
  8. Atle

    Official Devblog #28 - City 24 V4

    Plaza remains largely the same with a few shop additions, access points and quality of life improvements. 🟩Added open/closed signs to all shops 🟩Grate opening up below to the underground 🟩Mini CP checkpoint now has a tunnel leading up to the Nexus 🟩A CWU "front desk" shutter allowing a street...
  9. Atle

    Info Christmas Break & Bob Store!

    Tally-ho! Informing everyone early we’ll be launching a well deserved 3 week Christmas break from December 13th to January 2nd 2022, exactly 1 month from today. During this time some of us will be focused on OOC cleanup, development work, catching up on lore and setting up an overarching...
  10. Atle

    Official Devblog #25 - Balance Overhaul, Mouth anims, Quiet Movements, Shortcuts

    Devblog #25 - Balance Overhaul, Mouth Anims, Quiet Movements, Shortcuts Significant balance updates took place this update, a lot of time was spent reducing the overall grind feel, allowing for a much improved player experience. Spreadsheets, anyone? Starting with Crafting, we have spent...
  11. Atle

    Official Devblog #24 - Drugs, Attachments, Quality of life

    Devblog #24 - Drugs, Attachments, Quality of life Welcome @Robert and @Aspect to the Development team! We've added a collection of drug items designed to work as short-term attribute boosters but usually at the cost of other attributes when used. They're generally made to be more powerful...
  12. Atle

    Announcement WN: Nuevo Orden & 2 Week Milestone!

    WN: Nuevo Orden & 2 Week Milestone! Spanish community here we go! We’re thrilled to announce and welcome a new member to Willard Networks – WN: Nuevo Orden (WNO) led by @Pixeles! A small but growing Spanish community who’ll now be part of our Network with their own community and management just...
  13. Atle

    Official Devblog #22 - Grenades, Cigarettes, Masks, Ambient

    Devblog #22 - Grenades, Cigarettes, Masks, Ambient Big ol'thanks to the Developers as usual for their amazing content! Some of you may already be aware of most of this devblogs content as much of it is already in the server but to catch up since then I’ve listed the larger changes below. Thanks...
  14. Atle

    Announcement Beta #2 - "The Forgotten Settlement" - 25.06.2021

    DISTRICT 47 THE FORGOTTEN SETTLEMENT District Forty-Seven suffered at the hands of a critical outbreak of a Xenian malignance cluster, and with the Combine’s total rendition of the entire District of its previous inhabitants, a full year had passed since the silence became somewhat indefinite...
  15. Atle

    Official Devblog #21 - Animation view, attributes, misc, BETA changelog

    Devblog #21 - Animation view, attributes, misc, BETA changelog Thanks to the developers for their fantastic work and support! Now that we've completed our first BETA we've identified a handful of bugs and have successfully fixed them, all thanks to the helping participation of everyone here...
  16. Atle

    Official Devblog #20 - Housing/shops, TBC additions, new admin tools

    Devblog #20 - Housing/shops, TBC additions, new admin tools Thanks to @Fruity and @Gr4Ss for writing todays devblog! As you all know, next weekend we are having our first Open Beta. We’re fully preparing for it, with the main server re-setup and planning having started. These past few days...
  17. Atle

    Official Devblog #19 - Smuggling, stacking, stashes, forum linking

    Devblog #19 - Smuggling, Stacking, Stashes, Forum linking Thanks to @Gr4Ss for writing todays devblog! As you all are aware, we had only a couple of big points left on our roadmap towards the re-launch. Apartment & Shop System, Smuggling and the Open Betas, in that order… For those who have...
  18. Atle

    Official Devblog #18 - Gas 2.0, Skills Rework, CP Suits, Admin ESP

    Devblog #18 - Gas 2.0, Skills Rework, CP Suits, Admin ESP Todays devblog is written by @Gr4Ss so sit back with a nice cup of tea and enjoy a detailed read! Screen overlay and overall UI (sped up to 1 minute = 0.3 seconds) The original ‘gas plugin’ dates back nearly 8 years by now, and in...
  19. Atle

    Official Devblog #17 - Workshifts, waypoints, permits, hunting, changelog

    Devblog #17 - Workshifts, waypoints, permits, hunting & changelog New exciting mechanics afloat! There’s been quite a lot of small-ish additions made and it’d be impossible to show all of them with pictures etc, instead I’ve opted to summarize them at the end in a changelog with all the new...
  20. Atle

    Official Devblog #16 - Models, models & more models!

    Devblog #16 - Models, models & more models! Made by the incredibly talented team of @adi. @PouchyBoi and @blackout Originally I was gonna post a devblog with quite a few code showcases but I thought it best to split it up and have one for next weekend as well. Todays devblog is dedicated to...
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